internal static void ShowWindowUtility() { ActPrefsEditor myself = GetWindow <ActPrefsEditor>(true, "Prefs Editor", true); myself.minSize = new Vector2(500, 300); myself.RefreshData(); }
private void OnEnable() { instance = this; //RefreshData(); }
internal static void ShowWindowUtility() { ActPrefsEditor myself = GetWindow <ActPrefsEditor>(true, "Prefs Editor", true); myself.minSize = new Vector2(500, 300); myself.RefreshData(); }
private void OnEnable() { instance = this; //RefreshData(); }