Esempio n. 1
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 /// <summary>
 /// Initializes a new instance of the <see cref="Race"/> class.
 /// </summary>
 /// <param name="stat">The stat.</param>
 public Race(RaceStat stat) {
     Species = stat.Species;
     LeaderName = stat.LeaderName;
     ImageFilename = stat.ImageFilename;
     Description = stat.Description;
     Color = stat.Color;
 }
Esempio n. 2
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 public Race(RaceStat stats) {
     RaceType = stats.Race;
     LeaderName = stats.LeaderName;
     Description = stats.Description;
     Color = stats.Color;
     //Traits = stats.Traits;
 }
    private void InitiateNewGame() {
        int aiPlayerCount = UniverseSize.DefaultPlayerCount();
        var aiPlayerRaces = new Race[aiPlayerCount];
        for (int i = 0; i < aiPlayerCount; i++) {
            aiPlayerRaces[i] = new Race(_aiPlayersSpecies[i], _aiPlayerColors[i]);
        }
        var userRaceStat = new RaceStat(_userPlayerSpecies, "Maxii", TempGameValues.AnImageFilename, "Maxii description", _userPlayerColor);

        GameSettings settings = new GameSettings() {
            UniverseSize = UniverseSize,
            UserPlayerRace = new Race(userRaceStat),
            AIPlayerRaces = aiPlayerRaces,
        };
        _gameMgr.InitiateNewGame(settings);
    }