Esempio n. 1
0
        private async void PostScoreUpdate(Cod2Event cod2Event)
        {
            var client = new HttpClient();


            var uri = new Uri("http://localhost:3000/api/Cod2Scoreboard");

            await client.PostAsync(uri, new StringContent(JsonConvert.SerializeObject(cod2Event), Encoding.UTF8, "application/json"));

            client.Dispose();
        }
Esempio n. 2
0
        private async Task HandleTimer()
        {
            try
            {
                var status = SendCommand("status");
                Console.WriteLine(status);

                var resultObject = ParseResult(status);

                lock (_StatusLock)
                {
                    if (!_LastStatus.MapName.Equals(resultObject.MapName, StringComparison.OrdinalIgnoreCase) || _LastStatus == null)
                    {
                        //New state
                        foreach (var playerScore in resultObject.PlayerScores)
                        {
                            var cod2event = new Cod2Event()
                            {
                                AddedScore = playerScore.Score,
                                Game       = "cod2",
                                Event      = "addScore",
                                Adress     = playerScore.Address,
                                Guid       = playerScore.Guid,
                                Timestamp  = DateTimeOffset.UtcNow.ToUnixTimeSeconds().ToString(),
                            };

                            PostScoreUpdate(cod2event);
                        }
                    }
                    else
                    {
                        //TODO
                        //Old state
                        foreach (var playerScore in resultObject.PlayerScores)
                        {
                            var score = playerScore.Score;


                            var existing = _LastStatus.PlayerScores.Where(a => a.Guid.Equals(playerScore.Guid));

                            if (existing.Any())
                            {
                                var existingScore = existing.First().Score;

                                score = playerScore.Score - existingScore;
                            }

                            if (score > 0)
                            {
                                var cod2event = new Cod2Event()
                                {
                                    AddedScore = playerScore.Score,
                                    Game       = "cod2",
                                    Event      = "addScore",
                                    Adress     = playerScore.Address,
                                    Guid       = playerScore.Guid,
                                    Timestamp  = DateTimeOffset.UtcNow.ToUnixTimeSeconds().ToString(),
                                };


                                PostScoreUpdate(cod2event);
                            }
                        }
                    }

                    _LastStatus = resultObject;
                }
            }
            catch (Exception ex)
            {
                Console.WriteLine(ex.Message);
            }
        }