public static CCPhysicsJointDistance Construct(CCPhysicsBody a, CCPhysicsBody b, CCPoint anchr1, CCPoint anchr2) { CCPhysicsJointDistance joint = new CCPhysicsJointDistance(); if (joint != null && joint.Init(a, b, PhysicsHelper.CCPointToCpVect(anchr1), PhysicsHelper.CCPointToCpVect(anchr2))) { return(joint); } return(null); }
public static CCPhysicsJointDistance Construct(CCPhysicsBody a, CCPhysicsBody b, CCPoint anchr1, CCPoint anchr2) { CCPhysicsJointDistance joint = new CCPhysicsJointDistance(); if (joint != null && joint.Init(a, b, PhysicsHelper.CCPointToCpVect(anchr1), PhysicsHelper.CCPointToCpVect(anchr2))) { return joint; } return null; }
public static CCPhysicsJointDistance Construct(CCPhysicsBody a, CCPhysicsBody b, cpVect anchr1, cpVect anchr2) { CCPhysicsJointDistance joint = new CCPhysicsJointDistance(); if (joint != null && joint.Init(a, b, anchr1, anchr2)) { return joint; } return null; }