public CCEaseSineInOut(CCEaseSineInOut easeSineInOut) : base(easeSineInOut)
 {
 }
Esempio n. 2
0
        public override void OnEnter()
        {
            base.OnEnter();

            var s = CCDirector.SharedDirector.WinSize;

            var move = new CCMoveBy (3, new CCPoint(s.Width - 130, 0));
            var move_back = move.Reverse();

            var move_ease = new CCEaseSineInOut((CCActionInterval) (move.Copy()));
            var move_ease_back = move_ease.Reverse();

            var delay = new CCDelayTime (0.25f);

            var seq1 = new CCSequence(move, delay, move_back, (CCFiniteTimeAction) delay.Copy());
            var seq2 = new CCSequence(move_ease, (CCFiniteTimeAction) delay.Copy(), move_ease_back, (CCFiniteTimeAction) delay.Copy());

            positionForTwo();

            m_grossini.RunAction(new CCRepeatForever (seq1));
            m_tamara.RunAction(new CCRepeatForever (seq2));
        }
Esempio n. 3
0
 public CCEaseSineInOut (CCEaseSineInOut easeSineInOut) : base (easeSineInOut)
 { }