Esempio n. 1
0
        public void Start()
        {
            ConditionalConfiguration conditionalConfiguration = Service.Get <ConditionalConfiguration>();

            Model.LodLevel = conditionalConfiguration.Get("AvatarSystem.LODLevel.property", 0);
            ZoneLocalPlayerManager zoneLocalPlayerManager = SceneRefs.ZoneLocalPlayerManager;

            isLocal = zoneLocalPlayerManager.LocalPlayerGameObject == base.gameObject;
            if (isLocal ? CombineLocal : CombineRemote)
            {
                base.gameObject.SetActive(value: false);
                AvatarViewCombined avatarViewCombined = base.gameObject.AddComponent <AvatarViewCombined>();
                avatarViewCombined.UseGpuSkinning    = UseGpuSkinning;
                avatarViewCombined.MaxAtlasDimension = conditionalConfiguration.Get("AvatarSystem.MaxAtlasDimension.property", 512);
                base.gameObject.SetActive(value: true);
                avatarView = avatarViewCombined;
            }
            else
            {
                avatarView = base.gameObject.AddComponent <AvatarViewDistinct>();
            }
            if (isLocal)
            {
                zoneLocalPlayerManager.AssignAvatarView(avatarView);
            }
            base.gameObject.AddComponent <PlayerMediator>();
            avatarView.OnBusy  += avatarView_OnBusy;
            avatarView.OnReady += avatarView_OnReady;
            bool flag = true;

            if (AvatarDataHandle.TryGetPlayerHandle(base.gameObject, out var handle) && dataEntityCollection.TryGetComponent <AvatarDetailsData>(handle, out avatarDetailsData))
            {
                processAvatarDetails(handle);
                flag = false;
            }
            if (flag)
            {
                dataEntityCollection.EventDispatcher.AddListener <DataEntityEvents.ComponentAddedEvent <AvatarDetailsData> >(onAvatarDetailsAdded);
                Model.ClearAllEquipment();
            }
        }
Esempio n. 2
0
 public static void SetZoneLocalPlayerManager(ZoneLocalPlayerManager zoneLocalPlayerManager)
 {
     ZoneLocalPlayerManager = zoneLocalPlayerManager;
 }