private void setButtonDefinition(InputButtonContentKey buttonContentKey, int buttonIndex)
        {
            string key = buttonContentKey.Key.ToLower();

            if (pathToButtonIndexMap.ContainsKey(key))
            {
            }
            pathToButtonIndexMap[key] = buttonIndex;
            Content.LoadAsync(onInputButtonLoaded, buttonContentKey);
        }
 private void onSetButton(InputButtonContentKey buttonContentKey, int buttonIndex)
 {
     setButtonDefinition(buttonContentKey, buttonIndex);
 }