private void setButtonDefinition(InputButtonContentKey buttonContentKey, int buttonIndex) { string key = buttonContentKey.Key.ToLower(); if (pathToButtonIndexMap.ContainsKey(key)) { } pathToButtonIndexMap[key] = buttonIndex; Content.LoadAsync(onInputButtonLoaded, buttonContentKey); }
private void onSetButton(InputButtonContentKey buttonContentKey, int buttonIndex) { setButtonDefinition(buttonContentKey, buttonIndex); }