Esempio n. 1
0
        /// <summary>
        /// initialization using data in ConfigData object.
        /// This should be called immediately after the constructor.
        /// Each Station subclass should call base.initialize(configData, memory) from its  own initialize() method.
        /// </summary>
        public override void Initialize(ConfigData configData, InstanceMemory memory, Resolver commandResolver)
        {
            base.Initialize(configData, memory, commandResolver);

            // do any other Station specific initialization here

            HomePath = configData.RequiredValue("homePath");
            if (!(HomePath.EndsWith(@"\") || HomePath.EndsWith(@"/")))
                HomePath += "/";

            User = configData.Value("user");
            Password = configData.Value("password");

            IncludeSubfolders = configData.BoolValue("includeSubfolders", false);

            string possibleError;
            var unc = ConnectUnc(out possibleError);

            try
            {

                EntityName = configData.RequiredValue("entityName");

                List<ConfigData> folderConfigs = configData.GetConfigSections("folder");
                if (folderConfigs.Count == 0)
                    throw new Exception("No folders configured for station " + this.GetType());
                foreach (ConfigData folderConfig in folderConfigs)
                {
                    string name = folderConfig.RequiredValue("name");
                    string status = folderConfig.Value("status");
                    if (status == null) status = name;
                    string path = HomePath + name;

                    if (Directory.Exists(path))
                    {
                        Folder f = new Folder(name, status, path);
                        Folders.Add(f);
                    }
                    else
                    {
                        Console.Error.WriteLine("WARNING: Directory not found: {0}", path);
                    }
                }

                if (Folders.Count == 0)
                {
                    string error = "No folders accessible for station " + this.GetType();
                    if (possibleError != null)
                        error += "; " + possibleError;
                    throw new Exception(error);
                }

                List<ConfigData> extConfigs = configData.GetConfigSections("extension");
                foreach (ConfigData extConfig in extConfigs)
                {
                    string ext = extConfig.Value();
                    if (string.IsNullOrEmpty(ext))
                    {
                        throw new Exception("Property is empty: extension");
                    }
                    Extensions.Add(ext);
                }

            }
            finally
            {
                if (unc != null) unc.Dispose();
            }
        }
Esempio n. 2
0
        /// <summary>
        /// initialization using data in ConfigData object.
        /// This should be called immediately after the constructor.
        /// Each Station subclass should call base.initialize(configData, memory) from its own initialize() method.
        /// </summary>
        public virtual void Initialize(ConfigData configData, InstanceMemory memory, Resolver resolver)
        {
            // do any other global Station initialization here
            this.Memory = memory;

            stationDescription = configData.Value(Constants.StationDescription);
            entities = LoadStationEntities(configData);

            var max = configData.IntValue(Constants.StationMaxSearchResults);
            MaxSearchResults = max ?? int.MaxValue;

            var ageLimit = configData.IntValue(Constants.StationAgeLimit);
            AgeLimit = ageLimit ?? int.MaxValue;

            PopulateRoles(configData);

            PopulateOperations(configData);

            PopulateCommands(configData, resolver);

            PopulatePublicFields(configData);
        }
Esempio n. 3
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        /// <summary>
        /// create a new Station, based on the station entityName specified in the portion of the config file.
        /// </summary>
        /// <param name="configData">portion of a config file describing this particular station</param>
        /// <param name="mem"></param>
        /// <returns>a new Station of object, of the desired flavor; returns null if the station is inactive</returns>
        private Station NewStation(ConfigData configData, InstanceMemory mem)
        {
            Station s;
            string stationClassName = configData.RequiredValue(Constants.StationClassName);

            //Console.Error.WriteLine("Creating new station: " + stationClassName);
            try
            {
                s = classFactory.InstantiateStationClass(stationClassName);
                if (s != null)
                {
                    s.Initialize(configData, mem, this);
                }
                else
                {
                    throw new Exception("Unable to create Station Class " + stationClassName);
                }
            }
            catch (Exception e)
            {
                throw new Exception("Unable to create Station Class " + stationClassName, e);
            }
            //log.WriteLine("Station type "+s.getStationDescription()+" successfully initialized");
            return s;
        }
Esempio n. 4
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        private void InitializeStation(InstanceMemory mem, ConfiguredStation cs)
        {
            Station s = null;
            try
            {
                s = NewStation(cs.ConfigData, mem);
                if (s != null)
                {
                    s.Connect();
                    cs.Station = s;
                    cs.Description = s.StationDescription; // allow station to provide an updated description
                    cs.Enabled = true;
                }
            }
            catch (Exception e)
            {
                cs.Error = e.Message;

                errors += "Station not available: ";
                errorsDetail += "Station not available: ";
                if (s != null)
                {
                    errors += s.ToString();
                    errorsDetail += s.ToString();
                }
                errors += "\n";
                errors += e.Message + "\n";

                errorsDetail += "\n";
                errorsDetail += e + "\n";
            }
        }
Esempio n. 5
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        private void ConfigureStations(InstanceMemory mem, ConfigData config)
        {
            // for each station element in the configStream file,
            // create a station and add it to the stations list
            List<ConfigData> stationConfigs = config.GetConfigSections(Constants.StationConfig);
            int index = 0;
            foreach (ConfigData sConfig in stationConfigs)
            {
                ConfiguredStation cs = new ConfiguredStation(index++, sConfig);

                cs.Description = sConfig.Value(Constants.StationDescription);
                if (string.IsNullOrWhiteSpace(cs.Description))
                    cs.Description = sConfig.Value(Constants.StationClassName);

                configuredStations.Add(cs);

                // if the Station is configured to be inactive, don't initialize
                bool active = sConfig.BoolValue(Constants.ActiveStation, true);
                if (active)
                {
                    InitializeStation(mem, cs);
                }
            }
        }
Esempio n. 6
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        /// <summary>
        /// alternate constructor -- performs the initialization, including reading the config
        /// file, instantiating and initializing the configured stations, 
        /// specifying an alternate class factory to instantiate stations.
        /// </summary>
        /// <param name="configName">name of configuration file which describes this specific pipeline</param>
        /// <param name="memory">instance memory to be associated with this pipeline</param>
        /// <param name="stationCreator">used when we had problems finding classes in a different assembly</param>
        public Pipeline(string configName, InstanceMemory memory, ClassFactory stationCreator)
        {
            this.classFactory = stationCreator;

            this.memory = memory;

            // read config file
            Stream configStream = new FileStream(configName, FileMode.Open, FileAccess.Read);
            // TODO new way to get the resource file -- actually should use IOC / Dependency Injection
            //         also accept a stream instead of a file

            ConfigData config = new ConfigData(configStream);

            errors = "";
            errorsDetail = "";

            ConfigureCommands(config);

            ConfigureStations(memory, config);

            ConfigFile = (configName);
            Description = (config.RequiredValue("description"));

            if (errors.Length > 0)
            {
                //Console.Error.WriteLine("WARNING: " + _errors); // leave it to the app to decide how to present error messages
                //throw new StationFailedException(_errors); // allow the constructor to succeed, caller can check HasError
            }
        }
Esempio n. 7
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 /// <summary>
 /// constructor -- performs the initialization, including reading the config
 /// file, instantiating and initializing the configured stations.
 /// </summary>
 /// <param name="configName">name of configuration file which describes this specific pipeline</param>
 /// <param name="memory">instance memory to be associated with this pipeline</param>
 public Pipeline(string configName, InstanceMemory memory)
     : this(configName, memory, new DefaultClassFactory())
 {
 }