public void Serialize(XmlSerializer serializer, Sprite sprite) { serializer.AddInt(WidthName, sprite.texture.width); serializer.AddInt(HeightName, sprite.texture.height); serializer.AddString(DataName, GetTextureString(sprite)); }
public void Serialize(XmlSerializer serializer, Sprite sprite) { serializer.AddInt(WidthName, sprite.texture.width); serializer.AddInt(HeightName, sprite.texture.height); serializer.AddString(DataName, GetTextureString(sprite)); }