public void Modify(TooltipSlot slot, Vector3[] corners) { slot.SelfRect.pivot = pivot; slot.SelfRect.anchoredPosition += anghoredPosition; slot.LayoutGroup.childAlignment = alignment; Vector3 worldPosition = Vector3.zero; int cornerCount = 0; for (int i = 0; i < worldCornerIndexes.Length; i++) { if (worldCornerIndexes[i] < corners.Length) { worldPosition += corners[worldCornerIndexes[i]]; cornerCount++; } } if (cornerCount == 0) { worldPosition = (corners[1] + corners[3]) / 2; } else { worldPosition /= cornerCount; } slot.SelfRect.position = worldPosition; }
private void Show(TooltipSlot newTooltip, RectTransform targetRect, TooltipAlignment alignment, TooltipSize size) { currentTooltip = newTooltip; targetRect.GetWorldCorners(Corners); tooltipSizeSettings.Value(size).Modify(newTooltip); tooltipAlignmentSettings.Value(alignment).Modify(newTooltip, Corners); TooltipSpell.Slot.Show(targetRect); }
public void Modify(TooltipSlot slot) { slot.LayoutElement.flexibleWidth = flexibleWidth; slot.LayoutElement.preferredWidth = preferredWidth; }
public void Hide() { currentTooltip?.Hide(); currentTooltip = null; }