public void Connect() { string ip = "127.0.0.1"; tcpForPlayer = new TCPModel(ip, port); if (tcpForPlayer.ConnectToServer() == -1) { return; } this.Text = tcpForPlayer.UpdateInformation(); t = new Thread(Commmunication); t.IsBackground = true; t.Start(); //tcpForOpponent = new TCPModel(ip, port); //tcpForOpponent.ConnectToServer(); }