Esempio n. 1
0
 private static object process(MoveMessage moveMessage)
 {
     if (moveMessage == null)
     {
         return(null);
     }
     return(moveMessage);
 }
Esempio n. 2
0
        private void catchMessage(object obj)
        {
            if (obj == null)
            {
                return;
            }
            Type type = obj.GetType();

            switch (type.Name.ToString())
            {
            case "CollectableData":
                CollectableData cd = (CollectableData)Convert.ChangeType(obj, type);
                process(cd);
                break;

            case "ScoreData":
                ScoreData sd = (ScoreData)Convert.ChangeType(obj, type);
                process(sd);
                break;

            case "PlayerData":
                PlayerData pd = (PlayerData)Convert.ChangeType(obj, type);
                process(pd);
                break;

            //case "LeavingData":
            //    process(ld);
            //    LeavingData ld = (LeavingData)Convert.ChangeType(obj, type);
            //    break;
            case "ErrorMess":
                ErrorMess err = (ErrorMess)Convert.ChangeType(obj, type);
                process(err);
                break;

            case "GameMessage":
                GameMessage msg = (GameMessage)Convert.ChangeType(obj, type);
                process(msg);
                break;

            case "MoveMessage":
                MoveMessage moveMsg = (MoveMessage)Convert.ChangeType(obj, type);
                process(moveMsg);
                break;

            case "SetWorldSize":
                SetWorldSize wsize = (SetWorldSize)Convert.ChangeType(obj, type);
                process(wsize);
                break;

            case "TimerData":
                TimerData tmess = (TimerData)Convert.ChangeType(obj, type);
                process(tmess);
                break;

            default:
                break;
            }
        }
Esempio n. 3
0
        private void process(MoveMessage moveMsg)
        {
            OtherPlayer found = OtherPlayers.FirstOrDefault(o => o.playerData.playerID == moveMsg.playerID);

            if (found != null)
            {
                found.Position = new Vector2(moveMsg.NewX, moveMsg.NewY);
            }
        }