public void New(List <KeyBind> list) { KeyBind InputKey; InputKey = new KeyBind { Group = "Dialogs", Description = "Inventory Open/Close", function = KeybindOptions.Inventory, RequireAlt = 2, RequireShift = 2, RequireTilde = 2, RequireCtrl = 2, Key = Keys.F9 }; list.Add(InputKey); InputKey = new KeyBind { Group = "Dialogs", Description = "Inventory Open/Close Alt", function = KeybindOptions.Inventory2, RequireAlt = 2, RequireShift = 2, RequireTilde = 2, RequireCtrl = 2, Key = Keys.I }; list.Add(InputKey); InputKey = new KeyBind { Group = "Dialogs", Description = "Equipment Open/Close", function = KeybindOptions.Equipment, RequireAlt = 2, RequireShift = 2, RequireTilde = 2, RequireCtrl = 2, Key = Keys.F10 }; list.Add(InputKey); InputKey = new KeyBind { Group = "Dialogs", Description = "Equipment Open/Close Alt", function = KeybindOptions.Equipment2, RequireAlt = 2, RequireShift = 2, RequireTilde = 2, RequireCtrl = 2, Key = Keys.C }; list.Add(InputKey); InputKey = new KeyBind { Group = "Dialogs", Description = "Skills Open/Close", function = KeybindOptions.Skills, RequireAlt = 2, RequireShift = 2, RequireTilde = 2, RequireCtrl = 2, Key = Keys.F11 }; list.Add(InputKey); InputKey = new KeyBind { Group = "Dialogs", Description = "Skills Open/Close Alt", function = KeybindOptions.Skills2, RequireAlt = 2, RequireShift = 2, RequireTilde = 2, RequireCtrl = 2, Key = Keys.S }; list.Add(InputKey); InputKey = new KeyBind { Group = "Dialogs", Description = "Creatures Open/Close", function = KeybindOptions.Creature, RequireAlt = 2, RequireShift = 2, RequireTilde = 2, RequireCtrl = 2, Key = Keys.E }; list.Add(InputKey); InputKey = new KeyBind { Group = "Dialogs", Description = "Mount Open/Close", function = KeybindOptions.MountWindow, RequireAlt = 2, RequireShift = 2, RequireTilde = 2, RequireCtrl = 2, Key = Keys.J }; list.Add(InputKey); InputKey = new KeyBind { Group = "Dialogs", Description = "Fishing Open/Close", function = KeybindOptions.Fishing, RequireAlt = 2, RequireShift = 2, RequireTilde = 2, RequireCtrl = 2, Key = Keys.N }; list.Add(InputKey); InputKey = new KeyBind { Group = "Dialogs", Description = "Skillbar Open/Close", function = KeybindOptions.Skillbar, RequireAlt = 2, RequireShift = 2, RequireTilde = 2, RequireCtrl = 2, Key = Keys.R }; list.Add(InputKey); InputKey = new KeyBind { Group = "Dialogs", Description = "Mentor Open/Close", function = KeybindOptions.Mentor, RequireAlt = 2, RequireShift = 2, RequireTilde = 2, RequireCtrl = 2, Key = Keys.None }; list.Add(InputKey); InputKey = new KeyBind { Group = "Dialogs", Description = "Relationship Open/Close", function = KeybindOptions.Relationship, RequireAlt = 2, RequireShift = 2, RequireTilde = 2, RequireCtrl = 2, Key = Keys.L }; list.Add(InputKey); InputKey = new KeyBind { Group = "Dialogs", Description = "Friends Open/Close", function = KeybindOptions.Friends, RequireAlt = 2, RequireShift = 2, RequireTilde = 2, RequireCtrl = 2, Key = Keys.F }; list.Add(InputKey); InputKey = new KeyBind { Group = "Dialogs", Description = "Guild Open/Close", function = KeybindOptions.Guilds, RequireAlt = 2, RequireShift = 2, RequireTilde = 2, RequireCtrl = 0, Key = Keys.G }; list.Add(InputKey); InputKey = new KeyBind { Group = "Dialogs", Description = "Gameshop Open/Close", function = KeybindOptions.GameShop, RequireAlt = 2, RequireShift = 2, RequireTilde = 2, RequireCtrl = 2, Key = Keys.Y }; list.Add(InputKey); InputKey = new KeyBind { Group = "Dialogs", Description = "Quest Diary Open/Close", function = KeybindOptions.Quests, RequireAlt = 0, RequireShift = 2, RequireTilde = 2, RequireCtrl = 2, Key = Keys.Q }; list.Add(InputKey); InputKey = new KeyBind { Group = "Dialogs", Description = "Options Open/Close", function = KeybindOptions.Options, RequireAlt = 2, RequireShift = 2, RequireTilde = 2, RequireCtrl = 2, Key = Keys.F12 }; list.Add(InputKey); InputKey = new KeyBind { Group = "Dialogs", Description = "Options Open/Close Alt", function = KeybindOptions.Options2, RequireAlt = 2, RequireShift = 2, RequireTilde = 2, RequireCtrl = 2, Key = Keys.O }; list.Add(InputKey); InputKey = new KeyBind { Group = "Dialogs", Description = "Group Open/Close", function = KeybindOptions.Group, RequireAlt = 2, RequireShift = 2, RequireTilde = 2, RequireCtrl = 2, Key = Keys.P }; list.Add(InputKey); InputKey = new KeyBind { Group = "Dialogs", Description = "Belt Open/Close", function = KeybindOptions.Belt, RequireAlt = 2, RequireShift = 2, RequireTilde = 2, RequireCtrl = 0, Key = Keys.Z }; list.Add(InputKey); InputKey = new KeyBind { Group = "Dialogs", Description = "Minimap Open/Close", function = KeybindOptions.Minimap, RequireAlt = 2, RequireShift = 2, RequireTilde = 2, RequireCtrl = 2, Key = Keys.V }; list.Add(InputKey); InputKey = new KeyBind { Group = "Dialogs", Description = "Bigmap Open/Close", function = KeybindOptions.Bigmap, RequireAlt = 2, RequireShift = 2, RequireTilde = 2, RequireCtrl = 2, Key = Keys.B }; list.Add(InputKey); InputKey = new KeyBind { Group = "Dialogs", Description = "Ranking Open/Close", function = KeybindOptions.Ranking, RequireAlt = 2, RequireShift = 2, RequireTilde = 2, RequireCtrl = 2, Key = Keys.K }; list.Add(InputKey); InputKey = new KeyBind { Group = "Dialogs", Description = "Help Open/Close", function = KeybindOptions.Help, RequireAlt = 2, RequireShift = 0, RequireTilde = 2, RequireCtrl = 2, Key = Keys.H }; list.Add(InputKey); InputKey = new KeyBind { Group = "Dialogs", Description = "Keybinds Open/Close", function = KeybindOptions.Keybind, RequireAlt = 2, RequireShift = 2, RequireTilde = 2, RequireCtrl = 2, Key = Keys.U }; list.Add(InputKey); InputKey = new KeyBind { Group = "Dialogs", Description = "Close All Windows", function = KeybindOptions.Closeall, RequireAlt = 2, RequireShift = 2, RequireTilde = 2, RequireCtrl = 2, Key = Keys.Escape }; list.Add(InputKey); InputKey = new KeyBind { Group = "Skillbar", Description = "Skillbar Slot 1", function = KeybindOptions.Bar1Skill1, RequireAlt = 2, RequireShift = 2, RequireTilde = 0, RequireCtrl = 0, Key = Keys.F1 }; list.Add(InputKey); InputKey = new KeyBind { Group = "Skillbar", Description = "Skillbar Slot 2", function = KeybindOptions.Bar1Skill2, RequireAlt = 2, RequireShift = 2, RequireTilde = 0, RequireCtrl = 0, Key = Keys.F2 }; list.Add(InputKey); InputKey = new KeyBind { Group = "Skillbar", Description = "Skillbar Slot 3", function = KeybindOptions.Bar1Skill3, RequireAlt = 2, RequireShift = 2, RequireTilde = 0, RequireCtrl = 0, Key = Keys.F3 }; list.Add(InputKey); InputKey = new KeyBind { Group = "Skillbar", Description = "Skillbar Slot 4", function = KeybindOptions.Bar1Skill4, RequireAlt = 2, RequireShift = 2, RequireTilde = 0, RequireCtrl = 0, Key = Keys.F4 }; list.Add(InputKey); InputKey = new KeyBind { Group = "Skillbar", Description = "Skillbar Slot 5", function = KeybindOptions.Bar1Skill5, RequireAlt = 2, RequireShift = 2, RequireTilde = 0, RequireCtrl = 0, Key = Keys.F5 }; list.Add(InputKey); InputKey = new KeyBind { Group = "Skillbar", Description = "Skillbar Slot 6", function = KeybindOptions.Bar1Skill6, RequireAlt = 2, RequireShift = 2, RequireTilde = 0, RequireCtrl = 0, Key = Keys.F6 }; list.Add(InputKey); InputKey = new KeyBind { Group = "Skillbar", Description = "Skillbar Slot 7", function = KeybindOptions.Bar1Skill7, RequireAlt = 2, RequireShift = 2, RequireTilde = 0, RequireCtrl = 0, Key = Keys.F7 }; list.Add(InputKey); InputKey = new KeyBind { Group = "Skillbar", Description = "Skillbar Slot 8", function = KeybindOptions.Bar1Skill8, RequireAlt = 2, RequireShift = 2, RequireTilde = 0, RequireCtrl = 0, Key = Keys.F8 }; list.Add(InputKey); InputKey = new KeyBind { Group = "Skillbar", Description = "Skillbar Alt Slot 1", function = KeybindOptions.Bar2Skill1, RequireAlt = 2, RequireShift = 2, RequireTilde = 0, RequireCtrl = 1, Key = Keys.F1 }; list.Add(InputKey); InputKey = new KeyBind { Group = "Skillbar", Description = "Skillbar Alt Slot 2", function = KeybindOptions.Bar2Skill2, RequireAlt = 2, RequireShift = 2, RequireTilde = 0, RequireCtrl = 1, Key = Keys.F2 }; list.Add(InputKey); InputKey = new KeyBind { Group = "Skillbar", Description = "Skillbar Alt Slot 3", function = KeybindOptions.Bar2Skill3, RequireAlt = 2, RequireShift = 2, RequireTilde = 0, RequireCtrl = 1, Key = Keys.F3 }; list.Add(InputKey); InputKey = new KeyBind { Group = "Skillbar", Description = "Skillbar Alt Slot 4", function = KeybindOptions.Bar2Skill4, RequireAlt = 2, RequireShift = 2, RequireTilde = 0, RequireCtrl = 1, Key = Keys.F4 }; list.Add(InputKey); InputKey = new KeyBind { Group = "Skillbar", Description = "Skillbar Alt Slot 5", function = KeybindOptions.Bar2Skill5, RequireAlt = 2, RequireShift = 2, RequireTilde = 0, RequireCtrl = 1, Key = Keys.F5 }; list.Add(InputKey); InputKey = new KeyBind { Group = "Skillbar", Description = "Skillbar Alt Slot 6", function = KeybindOptions.Bar2Skill6, RequireAlt = 2, RequireShift = 2, RequireTilde = 0, RequireCtrl = 1, Key = Keys.F6 }; list.Add(InputKey); InputKey = new KeyBind { Group = "Skillbar", Description = "Skillbar Alt Slot 7", function = KeybindOptions.Bar2Skill7, RequireAlt = 2, RequireShift = 2, RequireTilde = 0, RequireCtrl = 1, Key = Keys.F7 }; list.Add(InputKey); InputKey = new KeyBind { Group = "Skillbar", Description = "Skillbar Alt Slot 8", function = KeybindOptions.Bar2Skill8, RequireAlt = 2, RequireShift = 2, RequireTilde = 0, RequireCtrl = 1, Key = Keys.F8 }; list.Add(InputKey); InputKey = new KeyBind { Group = "Belt", Description = "Rotate Belt", function = KeybindOptions.BeltFlip, RequireAlt = 2, RequireShift = 2, RequireTilde = 2, RequireCtrl = 1, Key = Keys.Z }; list.Add(InputKey); InputKey = new KeyBind { Group = "Belt", Description = "Belt Slot 1", function = KeybindOptions.Belt1, RequireAlt = 2, RequireShift = 2, RequireTilde = 2, RequireCtrl = 2, Key = Keys.D1 }; list.Add(InputKey); InputKey = new KeyBind { Group = "Belt", Description = "Belt Slot 1 Alt", function = KeybindOptions.Belt1Alt, RequireAlt = 2, RequireShift = 2, RequireTilde = 2, RequireCtrl = 2, Key = Keys.NumPad1 }; list.Add(InputKey); InputKey = new KeyBind { Group = "Belt", Description = "Belt Slot 2", function = KeybindOptions.Belt2, RequireAlt = 2, RequireShift = 2, RequireTilde = 2, RequireCtrl = 2, Key = Keys.D2 }; list.Add(InputKey); InputKey = new KeyBind { Group = "Belt", Description = "Belt Slot 2 Alt", function = KeybindOptions.Belt2Alt, RequireAlt = 2, RequireShift = 2, RequireTilde = 2, RequireCtrl = 2, Key = Keys.NumPad2 }; list.Add(InputKey); InputKey = new KeyBind { Group = "Belt", Description = "Belt Slot 3", function = KeybindOptions.Belt3, RequireAlt = 2, RequireShift = 2, RequireTilde = 2, RequireCtrl = 2, Key = Keys.D3 }; list.Add(InputKey); InputKey = new KeyBind { Group = "Belt", Description = "Belt Slot 3 Alt", function = KeybindOptions.Belt3Alt, RequireAlt = 2, RequireShift = 2, RequireTilde = 2, RequireCtrl = 2, Key = Keys.NumPad3 }; list.Add(InputKey); InputKey = new KeyBind { Group = "Belt", Description = "Belt Slot 4", function = KeybindOptions.Belt4, RequireAlt = 2, RequireShift = 2, RequireTilde = 2, RequireCtrl = 2, Key = Keys.D4 }; list.Add(InputKey); InputKey = new KeyBind { Group = "Belt", Description = "Belt Slot 4 Alt", function = KeybindOptions.Belt4Alt, RequireAlt = 2, RequireShift = 2, RequireTilde = 2, RequireCtrl = 2, Key = Keys.NumPad4 }; list.Add(InputKey); InputKey = new KeyBind { Group = "Belt", Description = "Belt Slot 5", function = KeybindOptions.Belt5, RequireAlt = 2, RequireShift = 2, RequireTilde = 2, RequireCtrl = 2, Key = Keys.D5 }; list.Add(InputKey); InputKey = new KeyBind { Group = "Belt", Description = "Belt Slot 5 Alt", function = KeybindOptions.Belt5Alt, RequireAlt = 2, RequireShift = 2, RequireTilde = 2, RequireCtrl = 2, Key = Keys.NumPad5 }; list.Add(InputKey); InputKey = new KeyBind { Group = "Belt", Description = "Belt Slot 6", function = KeybindOptions.Belt6, RequireAlt = 2, RequireShift = 2, RequireTilde = 2, RequireCtrl = 2, Key = Keys.D6 }; list.Add(InputKey); InputKey = new KeyBind { Group = "Belt", Description = "Belt Slot 6 Alt", function = KeybindOptions.Belt6Alt, RequireAlt = 2, RequireShift = 2, RequireTilde = 2, RequireCtrl = 2, Key = Keys.NumPad6 }; list.Add(InputKey); InputKey = new KeyBind { Group = "General", Description = "Logout", function = KeybindOptions.Logout, RequireAlt = 1, RequireShift = 2, RequireTilde = 2, RequireCtrl = 2, Key = Keys.X }; list.Add(InputKey); InputKey = new KeyBind { Group = "General", Description = "Exit", function = KeybindOptions.Exit, RequireAlt = 1, RequireShift = 2, RequireTilde = 2, RequireCtrl = 2, Key = Keys.Q }; list.Add(InputKey); InputKey = new KeyBind { Group = "General", Description = "Mount/Dismount", function = KeybindOptions.Mount, RequireAlt = 2, RequireShift = 2, RequireTilde = 2, RequireCtrl = 2, Key = Keys.M }; list.Add(InputKey); InputKey = new KeyBind { Group = "General", Description = "Pickup Floor Item", function = KeybindOptions.Pickup, RequireAlt = 2, RequireShift = 2, RequireTilde = 2, RequireCtrl = 2, Key = Keys.Tab }; list.Add(InputKey); InputKey = new KeyBind { Group = "General", Description = "Creature Item Pickup", function = KeybindOptions.CreaturePickup, RequireAlt = 0, RequireShift = 2, RequireTilde = 2, RequireCtrl = 2, Key = Keys.X }; list.Add(InputKey); InputKey = new KeyBind { Group = "General", Description = "Creature Auto Pickup", function = KeybindOptions.CreatureAutoPickup, RequireAlt = 1, RequireShift = 2, RequireTilde = 2, RequireCtrl = 0, Key = Keys.A }; list.Add(InputKey); InputKey = new KeyBind { Group = "General", Description = "Request Trade", function = KeybindOptions.Trade, RequireAlt = 2, RequireShift = 2, RequireTilde = 2, RequireCtrl = 2, Key = Keys.T }; list.Add(InputKey); InputKey = new KeyBind { Group = "General", Description = "Recruit Group Member", function = KeybindOptions.AddGroupMember, RequireAlt = 2, RequireShift = 2, RequireTilde = 2, RequireCtrl = 1, Key = Keys.G }; list.Add(InputKey); InputKey = new KeyBind { Group = "Toggle", Description = "Toggle Attack Mode", function = KeybindOptions.ChangeAttackmode, RequireAlt = 2, RequireShift = 0, RequireTilde = 2, RequireCtrl = 1, Key = Keys.H }; list.Add(InputKey); InputKey = new KeyBind { Group = "Toggle", Description = "Set Attack Mode : Peace", function = KeybindOptions.AttackmodePeace, RequireAlt = 2, RequireShift = 2, RequireTilde = 2, RequireCtrl = 2, Key = Keys.None }; list.Add(InputKey); InputKey = new KeyBind { Group = "Toggle", Description = "Set Attack Mode : Group", function = KeybindOptions.AttackmodeGroup, RequireAlt = 2, RequireShift = 2, RequireTilde = 2, RequireCtrl = 2, Key = Keys.None }; list.Add(InputKey); InputKey = new KeyBind { Group = "Toggle", Description = "Set Attack Mode : Guild", function = KeybindOptions.AttackmodeGuild, RequireAlt = 2, RequireShift = 2, RequireTilde = 2, RequireCtrl = 2, Key = Keys.None }; list.Add(InputKey); InputKey = new KeyBind { Group = "Toggle", Description = "Set Attack Mode : Enemy Guild", function = KeybindOptions.AttackmodeEnemyguild, RequireAlt = 2, RequireShift = 2, RequireTilde = 2, RequireCtrl = 2, Key = Keys.None }; list.Add(InputKey); InputKey = new KeyBind { Group = "Toggle", Description = "Set Attack Mode : Red/Brown", function = KeybindOptions.AttackmodeRedbrown, RequireAlt = 2, RequireShift = 2, RequireTilde = 2, RequireCtrl = 2, Key = Keys.None }; list.Add(InputKey); InputKey = new KeyBind { Group = "Toggle", Description = "Set Attack Mode : All", function = KeybindOptions.AttackmodeAll, RequireAlt = 2, RequireShift = 2, RequireTilde = 2, RequireCtrl = 2, Key = Keys.None }; list.Add(InputKey); InputKey = new KeyBind { Group = "Toggle", Description = "Toggle Pet Mode", function = KeybindOptions.ChangePetmode, RequireAlt = 0, RequireShift = 2, RequireTilde = 2, RequireCtrl = 1, Key = Keys.A }; list.Add(InputKey); InputKey = new KeyBind { Group = "Toggle", Description = "Set Pet Mode : Both", function = KeybindOptions.PetmodeBoth, RequireAlt = 2, RequireShift = 2, RequireTilde = 2, RequireCtrl = 2, Key = Keys.None }; list.Add(InputKey); InputKey = new KeyBind { Group = "Toggle", Description = "Set Pet Mode : Move Only", function = KeybindOptions.PetmodeMoveonly, RequireAlt = 2, RequireShift = 2, RequireTilde = 2, RequireCtrl = 2, Key = Keys.None }; list.Add(InputKey); InputKey = new KeyBind { Group = "Toggle", Description = "Set Pet Mode : Attack Only", function = KeybindOptions.PetmodeAttackonly, RequireAlt = 2, RequireShift = 2, RequireTilde = 2, RequireCtrl = 2, Key = Keys.None }; list.Add(InputKey); InputKey = new KeyBind { Group = "Toggle", Description = "Set Pet Mode : None", function = KeybindOptions.PetmodeNone, RequireAlt = 2, RequireShift = 2, RequireTilde = 2, RequireCtrl = 2, Key = Keys.None }; list.Add(InputKey); InputKey = new KeyBind { Group = "Toggle", Description = "Toggle Autorun", function = KeybindOptions.Autorun, RequireAlt = 2, RequireShift = 2, RequireTilde = 2, RequireCtrl = 2, Key = Keys.D }; list.Add(InputKey); InputKey = new KeyBind { Group = "Toggle", Description = "Toggle Camera Mode", function = KeybindOptions.Cameramode, RequireAlt = 2, RequireShift = 2, RequireTilde = 2, RequireCtrl = 2, Key = Keys.Insert }; list.Add(InputKey); InputKey = new KeyBind { Group = "Toggle", Description = "Take Screenshot", function = KeybindOptions.Screenshot, RequireAlt = 2, RequireShift = 2, RequireTilde = 2, RequireCtrl = 2, Key = Keys.PrintScreen }; list.Add(InputKey); InputKey = new KeyBind { Group = "Toggle", Description = "Toggle Dropview", function = KeybindOptions.DropView, RequireAlt = 2, RequireShift = 2, RequireTilde = 2, RequireCtrl = 2, Key = Keys.Tab }; list.Add(InputKey); }
public void New() { KeyBind InputKey; InputKey = new KeyBind{ function = KeybindOptions.Bar1Skill1, RequireAlt = 2, RequireShift = 2, RequireTilde = 0, RequireCtrl = 0, Key = Keys.F1 }; Keylist.Add(InputKey); InputKey = new KeyBind { function = KeybindOptions.Bar1Skill2, RequireAlt = 2, RequireShift = 2, RequireTilde = 0, RequireCtrl = 0, Key = Keys.F2 }; Keylist.Add(InputKey); InputKey = new KeyBind { function = KeybindOptions.Bar1Skill3, RequireAlt = 2, RequireShift = 2, RequireTilde = 0, RequireCtrl = 0, Key = Keys.F3 }; Keylist.Add(InputKey); InputKey = new KeyBind { function = KeybindOptions.Bar1Skill4, RequireAlt = 2, RequireShift = 2, RequireTilde = 0, RequireCtrl = 0, Key = Keys.F4 }; Keylist.Add(InputKey); InputKey = new KeyBind { function = KeybindOptions.Bar1Skill5, RequireAlt = 2, RequireShift = 2, RequireTilde = 0, RequireCtrl = 0, Key = Keys.F5 }; Keylist.Add(InputKey); InputKey = new KeyBind { function = KeybindOptions.Bar1Skill6, RequireAlt = 2, RequireShift = 2, RequireTilde = 0, RequireCtrl = 0, Key = Keys.F6 }; Keylist.Add(InputKey); InputKey = new KeyBind { function = KeybindOptions.Bar1Skill7, RequireAlt = 2, RequireShift = 2, RequireTilde = 0, RequireCtrl = 0, Key = Keys.F7 }; Keylist.Add(InputKey); InputKey = new KeyBind { function = KeybindOptions.Bar1Skill8, RequireAlt = 2, RequireShift = 2, RequireTilde = 0, RequireCtrl = 0, Key = Keys.F8 }; Keylist.Add(InputKey); InputKey = new KeyBind { function = KeybindOptions.Bar2Skill1, RequireAlt = 2, RequireShift = 2, RequireTilde = 0, RequireCtrl = 1, Key = Keys.F1 }; Keylist.Add(InputKey); InputKey = new KeyBind { function = KeybindOptions.Bar2Skill2, RequireAlt = 2, RequireShift = 2, RequireTilde = 0, RequireCtrl = 1, Key = Keys.F2 }; Keylist.Add(InputKey); InputKey = new KeyBind { function = KeybindOptions.Bar2Skill3, RequireAlt = 2, RequireShift = 2, RequireTilde = 0, RequireCtrl = 1, Key = Keys.F3 }; Keylist.Add(InputKey); InputKey = new KeyBind { function = KeybindOptions.Bar2Skill4, RequireAlt = 2, RequireShift = 2, RequireTilde = 0, RequireCtrl = 1, Key = Keys.F4 }; Keylist.Add(InputKey); InputKey = new KeyBind { function = KeybindOptions.Bar2Skill5, RequireAlt = 2, RequireShift = 2, RequireTilde = 0, RequireCtrl = 1, Key = Keys.F5 }; Keylist.Add(InputKey); InputKey = new KeyBind { function = KeybindOptions.Bar2Skill6, RequireAlt = 2, RequireShift = 2, RequireTilde = 0, RequireCtrl = 1, Key = Keys.F6 }; Keylist.Add(InputKey); InputKey = new KeyBind { function = KeybindOptions.Bar2Skill7, RequireAlt = 2, RequireShift = 2, RequireTilde = 0, RequireCtrl = 1, Key = Keys.F7 }; Keylist.Add(InputKey); InputKey = new KeyBind { function = KeybindOptions.Bar2Skill8, RequireAlt = 2, RequireShift = 2, RequireTilde = 0, RequireCtrl = 1, Key = Keys.F8 }; Keylist.Add(InputKey); InputKey = new KeyBind { function = KeybindOptions.Inventory, RequireAlt = 2, RequireShift = 2, RequireTilde = 2, RequireCtrl = 2, Key = Keys.F9 }; Keylist.Add(InputKey); InputKey = new KeyBind { function = KeybindOptions.Inventory2, RequireAlt = 2, RequireShift = 2, RequireTilde = 2, RequireCtrl = 2, Key = Keys.I }; Keylist.Add(InputKey); InputKey = new KeyBind { function = KeybindOptions.Equipment, RequireAlt = 2, RequireShift = 2, RequireTilde = 2, RequireCtrl = 2, Key = Keys.F10 }; Keylist.Add(InputKey); InputKey = new KeyBind { function = KeybindOptions.Equipment2, RequireAlt = 2, RequireShift = 2, RequireTilde = 2, RequireCtrl = 2, Key = Keys.C }; Keylist.Add(InputKey); InputKey = new KeyBind { function = KeybindOptions.Skills, RequireAlt = 2, RequireShift = 2, RequireTilde = 2, RequireCtrl = 2, Key = Keys.F11 }; Keylist.Add(InputKey); InputKey = new KeyBind { function = KeybindOptions.Skills2, RequireAlt = 2, RequireShift = 2, RequireTilde = 2, RequireCtrl = 2, Key = Keys.S }; Keylist.Add(InputKey); InputKey = new KeyBind { function = KeybindOptions.Creature, RequireAlt = 2, RequireShift = 2, RequireTilde = 2, RequireCtrl = 2, Key = Keys.E }; Keylist.Add(InputKey); InputKey = new KeyBind { function = KeybindOptions.MountWindow, RequireAlt = 2, RequireShift = 2, RequireTilde = 2, RequireCtrl = 2, Key = Keys.J }; Keylist.Add(InputKey); InputKey = new KeyBind { function = KeybindOptions.Mount, RequireAlt = 2, RequireShift = 2, RequireTilde = 2, RequireCtrl = 2, Key = Keys.M }; Keylist.Add(InputKey); InputKey = new KeyBind { function = KeybindOptions.Fishing, RequireAlt = 2, RequireShift = 2, RequireTilde = 2, RequireCtrl = 2, Key = Keys.N }; Keylist.Add(InputKey); InputKey = new KeyBind { function = KeybindOptions.Skillbar, RequireAlt = 2, RequireShift = 2, RequireTilde = 2, RequireCtrl = 2, Key = Keys.R }; Keylist.Add(InputKey); InputKey = new KeyBind { function = KeybindOptions.Mentor, RequireAlt = 2, RequireShift = 2, RequireTilde = 2, RequireCtrl = 2, Key = Keys.W }; Keylist.Add(InputKey); InputKey = new KeyBind { function = KeybindOptions.Relationship, RequireAlt = 2, RequireShift = 2, RequireTilde = 2, RequireCtrl = 2, Key = Keys.L }; Keylist.Add(InputKey); InputKey = new KeyBind { function = KeybindOptions.Friends, RequireAlt = 2, RequireShift = 2, RequireTilde = 2, RequireCtrl = 2, Key = Keys.F }; Keylist.Add(InputKey); InputKey = new KeyBind { function = KeybindOptions.Guilds, RequireAlt = 2, RequireShift = 2, RequireTilde = 2, RequireCtrl = 0, Key = Keys.G }; Keylist.Add(InputKey); InputKey = new KeyBind { function = KeybindOptions.GameShop, RequireAlt = 2, RequireShift = 2, RequireTilde = 2, RequireCtrl = 2, Key = Keys.Y }; Keylist.Add(InputKey); InputKey = new KeyBind { function = KeybindOptions.Quests, RequireAlt = 0, RequireShift = 2, RequireTilde = 2, RequireCtrl = 2, Key = Keys.Q }; Keylist.Add(InputKey); InputKey = new KeyBind { function = KeybindOptions.Closeall, RequireAlt = 2, RequireShift = 2, RequireTilde = 2, RequireCtrl = 2, Key = Keys.Escape }; Keylist.Add(InputKey); InputKey = new KeyBind { function = KeybindOptions.Options, RequireAlt = 2, RequireShift = 2, RequireTilde = 2, RequireCtrl = 2, Key = Keys.F12 }; Keylist.Add(InputKey); InputKey = new KeyBind { function = KeybindOptions.Options2, RequireAlt = 2, RequireShift = 2, RequireTilde = 2, RequireCtrl = 2, Key = Keys.O }; Keylist.Add(InputKey); InputKey = new KeyBind { function = KeybindOptions.Group, RequireAlt = 2, RequireShift = 2, RequireTilde = 2, RequireCtrl = 2, Key = Keys.P }; Keylist.Add(InputKey); InputKey = new KeyBind { function = KeybindOptions.Belt, RequireAlt = 2, RequireShift = 2, RequireTilde = 2, RequireCtrl = 0, Key = Keys.Z }; Keylist.Add(InputKey); InputKey = new KeyBind { function = KeybindOptions.BeltFlip, RequireAlt = 2, RequireShift = 2, RequireTilde = 2, RequireCtrl = 1, Key = Keys.Z }; Keylist.Add(InputKey); InputKey = new KeyBind { function = KeybindOptions.Pickup, RequireAlt = 2, RequireShift = 2, RequireTilde = 2, RequireCtrl = 2, Key = Keys.Tab }; Keylist.Add(InputKey); InputKey = new KeyBind { function = KeybindOptions.Belt1, RequireAlt = 2, RequireShift = 2, RequireTilde = 2, RequireCtrl = 2, Key = Keys.D1 }; Keylist.Add(InputKey); InputKey = new KeyBind { function = KeybindOptions.Belt1Alt, RequireAlt = 2, RequireShift = 2, RequireTilde = 2, RequireCtrl = 2, Key = Keys.NumPad1 }; Keylist.Add(InputKey); InputKey = new KeyBind { function = KeybindOptions.Belt2, RequireAlt = 0, RequireShift = 2, RequireTilde = 2, RequireCtrl = 2, Key = Keys.D2 }; Keylist.Add(InputKey); InputKey = new KeyBind { function = KeybindOptions.Belt2Alt, RequireAlt = 2, RequireShift = 2, RequireTilde = 2, RequireCtrl = 2, Key = Keys.NumPad2 }; Keylist.Add(InputKey); InputKey = new KeyBind { function = KeybindOptions.Belt3, RequireAlt = 2, RequireShift = 2, RequireTilde = 2, RequireCtrl = 2, Key = Keys.D3 }; Keylist.Add(InputKey); InputKey = new KeyBind { function = KeybindOptions.Belt3Alt, RequireAlt = 2, RequireShift = 2, RequireTilde = 2, RequireCtrl = 2, Key = Keys.NumPad3 }; Keylist.Add(InputKey); InputKey = new KeyBind { function = KeybindOptions.Belt4, RequireAlt = 2, RequireShift = 2, RequireTilde = 2, RequireCtrl = 2, Key = Keys.D4 }; Keylist.Add(InputKey); InputKey = new KeyBind { function = KeybindOptions.Belt4Alt, RequireAlt = 2, RequireShift = 2, RequireTilde = 2, RequireCtrl = 2, Key = Keys.NumPad4 }; Keylist.Add(InputKey); InputKey = new KeyBind { function = KeybindOptions.Belt5, RequireAlt = 2, RequireShift = 2, RequireTilde = 2, RequireCtrl = 2, Key = Keys.D5 }; Keylist.Add(InputKey); InputKey = new KeyBind { function = KeybindOptions.Belt5Alt, RequireAlt = 2, RequireShift = 2, RequireTilde = 2, RequireCtrl = 2, Key = Keys.NumPad5 }; Keylist.Add(InputKey); InputKey = new KeyBind { function = KeybindOptions.Belt6, RequireAlt = 2, RequireShift = 2, RequireTilde = 2, RequireCtrl = 2, Key = Keys.D6 }; Keylist.Add(InputKey); InputKey = new KeyBind { function = KeybindOptions.Belt6Alt, RequireAlt = 2, RequireShift = 2, RequireTilde = 2, RequireCtrl = 2, Key = Keys.NumPad6 }; Keylist.Add(InputKey); InputKey = new KeyBind { function = KeybindOptions.Logout, RequireAlt = 1, RequireShift = 2, RequireTilde = 2, RequireCtrl = 2, Key = Keys.X }; Keylist.Add(InputKey); InputKey = new KeyBind { function = KeybindOptions.Exit, RequireAlt = 1, RequireShift = 2, RequireTilde = 2, RequireCtrl = 2, Key = Keys.Q }; Keylist.Add(InputKey); InputKey = new KeyBind { function = KeybindOptions.CreaturePickup, RequireAlt = 0, RequireShift = 2, RequireTilde = 2, RequireCtrl = 2, Key = Keys.X }; Keylist.Add(InputKey); InputKey = new KeyBind { function = KeybindOptions.CreatureAutoPickup, RequireAlt = 1, RequireShift = 0, RequireTilde = 2, RequireCtrl = 2, Key = Keys.A }; Keylist.Add(InputKey); InputKey = new KeyBind { function = KeybindOptions.Minimap, RequireAlt = 2, RequireShift = 2, RequireTilde = 2, RequireCtrl = 2, Key = Keys.V }; Keylist.Add(InputKey); InputKey = new KeyBind { function = KeybindOptions.Bigmap, RequireAlt = 2, RequireShift = 2, RequireTilde = 2, RequireCtrl = 2, Key = Keys.B }; Keylist.Add(InputKey); InputKey = new KeyBind { function = KeybindOptions.Trade, RequireAlt = 2, RequireShift = 2, RequireTilde = 2, RequireCtrl = 2, Key = Keys.T }; Keylist.Add(InputKey); InputKey = new KeyBind { function = KeybindOptions.ChangeAttackmode, RequireAlt = 2, RequireShift = 0, RequireTilde = 2, RequireCtrl = 1, Key = Keys.H }; Keylist.Add(InputKey); InputKey = new KeyBind { function = KeybindOptions.AttackmodePeace, RequireAlt = 2, RequireShift = 2, RequireTilde = 2, RequireCtrl = 2, Key = Keys.None}; Keylist.Add(InputKey); InputKey = new KeyBind { function = KeybindOptions.AttackmodeGroup, RequireAlt = 2, RequireShift = 2, RequireTilde = 2, RequireCtrl = 2, Key = Keys.None }; Keylist.Add(InputKey); InputKey = new KeyBind { function = KeybindOptions.AttackmodeGuild, RequireAlt = 2, RequireShift = 2, RequireTilde = 2, RequireCtrl = 2, Key = Keys.None }; Keylist.Add(InputKey); InputKey = new KeyBind { function = KeybindOptions.AttackmodeEnemyguild, RequireAlt = 2, RequireShift = 2, RequireTilde = 2, RequireCtrl = 2, Key = Keys.None }; Keylist.Add(InputKey); InputKey = new KeyBind { function = KeybindOptions.AttackmodeRedbrown, RequireAlt = 2, RequireShift = 2, RequireTilde = 2, RequireCtrl = 2, Key = Keys.None }; Keylist.Add(InputKey); InputKey = new KeyBind { function = KeybindOptions.AttackmodeAll, RequireAlt = 2, RequireShift = 2, RequireTilde = 2, RequireCtrl = 2, Key = Keys.None }; Keylist.Add(InputKey); InputKey = new KeyBind { function = KeybindOptions.ChangePetmode, RequireAlt = 0, RequireShift = 0, RequireTilde = 2, RequireCtrl = 1, Key = Keys.A }; Keylist.Add(InputKey); InputKey = new KeyBind { function = KeybindOptions.PetmodeBoth, RequireAlt = 2, RequireShift = 2, RequireTilde = 2, RequireCtrl = 2, Key = Keys.None }; Keylist.Add(InputKey); InputKey = new KeyBind { function = KeybindOptions.PetmodeMoveonly, RequireAlt = 2, RequireShift = 2, RequireTilde = 2, RequireCtrl = 2, Key = Keys.None }; Keylist.Add(InputKey); InputKey = new KeyBind { function = KeybindOptions.PetmodeAttackonly, RequireAlt = 2, RequireShift = 2, RequireTilde = 2, RequireCtrl = 2, Key = Keys.None }; Keylist.Add(InputKey); InputKey = new KeyBind { function = KeybindOptions.PetmodeNone, RequireAlt = 2, RequireShift = 2, RequireTilde = 2, RequireCtrl = 2, Key = Keys.None}; Keylist.Add(InputKey); InputKey = new KeyBind { function = KeybindOptions.Help, RequireAlt = 2, RequireShift = 0, RequireTilde = 2, RequireCtrl = 2, Key = Keys.H }; Keylist.Add(InputKey); InputKey = new KeyBind { function = KeybindOptions.Autorun, RequireAlt = 2, RequireShift = 2, RequireTilde = 2, RequireCtrl = 2, Key = Keys.D }; Keylist.Add(InputKey); InputKey = new KeyBind { function = KeybindOptions.Cameramode, RequireAlt = 2, RequireShift = 2, RequireTilde = 2, RequireCtrl = 2, Key = Keys.Insert }; Keylist.Add(InputKey); InputKey = new KeyBind { function = KeybindOptions.Screenshot, RequireAlt = 2, RequireShift = 2, RequireTilde = 2, RequireCtrl = 2, Key = Keys.PrintScreen }; Keylist.Add(InputKey); InputKey = new KeyBind { function = KeybindOptions.DropView, RequireAlt = 2, RequireShift = 2, RequireTilde = 2, RequireCtrl = 2, Key = Keys.Tab }; Keylist.Add(InputKey); InputKey = new KeyBind { function = KeybindOptions.TargetDead, RequireAlt = 2, RequireShift = 2, RequireTilde = 2, RequireCtrl = 1, Key = Keys.ControlKey }; Keylist.Add(InputKey); InputKey = new KeyBind { function = KeybindOptions.Ranking, RequireAlt = 2, RequireShift = 2, RequireTilde = 2, RequireCtrl = 2, Key = Keys.K }; Keylist.Add(InputKey); InputKey = new KeyBind { function = KeybindOptions.AddGroupMember, RequireAlt = 2, RequireShift = 2, RequireTilde = 2, RequireCtrl = 1, Key = Keys.G }; Keylist.Add(InputKey); }
public void New() { KeyBind InputKey; InputKey = new KeyBind { function = KeybindOptions.Bar1Skill1, RequireAlt = 2, RequireShift = 2, RequireTilde = 0, RequireCtrl = 0, Key = Keys.F1 }; Keylist.Add(InputKey); InputKey = new KeyBind { function = KeybindOptions.Bar1Skill2, RequireAlt = 2, RequireShift = 2, RequireTilde = 0, RequireCtrl = 0, Key = Keys.F2 }; Keylist.Add(InputKey); InputKey = new KeyBind { function = KeybindOptions.Bar1Skill3, RequireAlt = 2, RequireShift = 2, RequireTilde = 0, RequireCtrl = 0, Key = Keys.F3 }; Keylist.Add(InputKey); InputKey = new KeyBind { function = KeybindOptions.Bar1Skill4, RequireAlt = 2, RequireShift = 2, RequireTilde = 0, RequireCtrl = 0, Key = Keys.F4 }; Keylist.Add(InputKey); InputKey = new KeyBind { function = KeybindOptions.Bar1Skill5, RequireAlt = 2, RequireShift = 2, RequireTilde = 0, RequireCtrl = 0, Key = Keys.F5 }; Keylist.Add(InputKey); InputKey = new KeyBind { function = KeybindOptions.Bar1Skill6, RequireAlt = 2, RequireShift = 2, RequireTilde = 0, RequireCtrl = 0, Key = Keys.F6 }; Keylist.Add(InputKey); InputKey = new KeyBind { function = KeybindOptions.Bar1Skill7, RequireAlt = 2, RequireShift = 2, RequireTilde = 0, RequireCtrl = 0, Key = Keys.F7 }; Keylist.Add(InputKey); InputKey = new KeyBind { function = KeybindOptions.Bar1Skill8, RequireAlt = 2, RequireShift = 2, RequireTilde = 0, RequireCtrl = 0, Key = Keys.F8 }; Keylist.Add(InputKey); InputKey = new KeyBind { function = KeybindOptions.Bar2Skill1, RequireAlt = 2, RequireShift = 2, RequireTilde = 0, RequireCtrl = 1, Key = Keys.F1 }; Keylist.Add(InputKey); InputKey = new KeyBind { function = KeybindOptions.Bar2Skill2, RequireAlt = 2, RequireShift = 2, RequireTilde = 0, RequireCtrl = 1, Key = Keys.F2 }; Keylist.Add(InputKey); InputKey = new KeyBind { function = KeybindOptions.Bar2Skill3, RequireAlt = 2, RequireShift = 2, RequireTilde = 0, RequireCtrl = 1, Key = Keys.F3 }; Keylist.Add(InputKey); InputKey = new KeyBind { function = KeybindOptions.Bar2Skill4, RequireAlt = 2, RequireShift = 2, RequireTilde = 0, RequireCtrl = 1, Key = Keys.F4 }; Keylist.Add(InputKey); InputKey = new KeyBind { function = KeybindOptions.Bar2Skill5, RequireAlt = 2, RequireShift = 2, RequireTilde = 0, RequireCtrl = 1, Key = Keys.F5 }; Keylist.Add(InputKey); InputKey = new KeyBind { function = KeybindOptions.Bar2Skill6, RequireAlt = 2, RequireShift = 2, RequireTilde = 0, RequireCtrl = 1, Key = Keys.F6 }; Keylist.Add(InputKey); InputKey = new KeyBind { function = KeybindOptions.Bar2Skill7, RequireAlt = 2, RequireShift = 2, RequireTilde = 0, RequireCtrl = 1, Key = Keys.F7 }; Keylist.Add(InputKey); InputKey = new KeyBind { function = KeybindOptions.Bar2Skill8, RequireAlt = 2, RequireShift = 2, RequireTilde = 0, RequireCtrl = 1, Key = Keys.F8 }; Keylist.Add(InputKey); InputKey = new KeyBind { function = KeybindOptions.Inventory, RequireAlt = 2, RequireShift = 2, RequireTilde = 2, RequireCtrl = 2, Key = Keys.F9 }; Keylist.Add(InputKey); InputKey = new KeyBind { function = KeybindOptions.Inventory2, RequireAlt = 2, RequireShift = 2, RequireTilde = 2, RequireCtrl = 2, Key = Keys.I }; Keylist.Add(InputKey); InputKey = new KeyBind { function = KeybindOptions.Equipment, RequireAlt = 2, RequireShift = 2, RequireTilde = 2, RequireCtrl = 2, Key = Keys.F10 }; Keylist.Add(InputKey); InputKey = new KeyBind { function = KeybindOptions.Equipment2, RequireAlt = 2, RequireShift = 2, RequireTilde = 2, RequireCtrl = 2, Key = Keys.C }; Keylist.Add(InputKey); InputKey = new KeyBind { function = KeybindOptions.Skills, RequireAlt = 2, RequireShift = 2, RequireTilde = 2, RequireCtrl = 2, Key = Keys.F11 }; Keylist.Add(InputKey); InputKey = new KeyBind { function = KeybindOptions.Skills2, RequireAlt = 2, RequireShift = 2, RequireTilde = 2, RequireCtrl = 2, Key = Keys.S }; Keylist.Add(InputKey); InputKey = new KeyBind { function = KeybindOptions.Creature, RequireAlt = 2, RequireShift = 2, RequireTilde = 2, RequireCtrl = 2, Key = Keys.E }; Keylist.Add(InputKey); InputKey = new KeyBind { function = KeybindOptions.MountWindow, RequireAlt = 2, RequireShift = 2, RequireTilde = 2, RequireCtrl = 2, Key = Keys.J }; Keylist.Add(InputKey); InputKey = new KeyBind { function = KeybindOptions.Mount, RequireAlt = 2, RequireShift = 2, RequireTilde = 2, RequireCtrl = 2, Key = Keys.M }; Keylist.Add(InputKey); InputKey = new KeyBind { function = KeybindOptions.Fishing, RequireAlt = 2, RequireShift = 2, RequireTilde = 2, RequireCtrl = 2, Key = Keys.N }; Keylist.Add(InputKey); InputKey = new KeyBind { function = KeybindOptions.Skillbar, RequireAlt = 2, RequireShift = 2, RequireTilde = 2, RequireCtrl = 2, Key = Keys.R }; Keylist.Add(InputKey); InputKey = new KeyBind { function = KeybindOptions.Mentor, RequireAlt = 2, RequireShift = 2, RequireTilde = 2, RequireCtrl = 2, Key = Keys.W }; Keylist.Add(InputKey); InputKey = new KeyBind { function = KeybindOptions.Relationship, RequireAlt = 2, RequireShift = 2, RequireTilde = 2, RequireCtrl = 2, Key = Keys.L }; Keylist.Add(InputKey); InputKey = new KeyBind { function = KeybindOptions.Friends, RequireAlt = 2, RequireShift = 2, RequireTilde = 2, RequireCtrl = 2, Key = Keys.F }; Keylist.Add(InputKey); InputKey = new KeyBind { function = KeybindOptions.Guilds, RequireAlt = 2, RequireShift = 2, RequireTilde = 2, RequireCtrl = 0, Key = Keys.G }; Keylist.Add(InputKey); InputKey = new KeyBind { function = KeybindOptions.GameShop, RequireAlt = 2, RequireShift = 2, RequireTilde = 2, RequireCtrl = 2, Key = Keys.Y }; Keylist.Add(InputKey); InputKey = new KeyBind { function = KeybindOptions.Quests, RequireAlt = 0, RequireShift = 2, RequireTilde = 2, RequireCtrl = 2, Key = Keys.Q }; Keylist.Add(InputKey); InputKey = new KeyBind { function = KeybindOptions.Closeall, RequireAlt = 2, RequireShift = 2, RequireTilde = 2, RequireCtrl = 2, Key = Keys.Escape }; Keylist.Add(InputKey); InputKey = new KeyBind { function = KeybindOptions.Options, RequireAlt = 2, RequireShift = 2, RequireTilde = 2, RequireCtrl = 2, Key = Keys.F12 }; Keylist.Add(InputKey); InputKey = new KeyBind { function = KeybindOptions.Options2, RequireAlt = 2, RequireShift = 2, RequireTilde = 2, RequireCtrl = 2, Key = Keys.O }; Keylist.Add(InputKey); InputKey = new KeyBind { function = KeybindOptions.Group, RequireAlt = 2, RequireShift = 2, RequireTilde = 2, RequireCtrl = 2, Key = Keys.P }; Keylist.Add(InputKey); InputKey = new KeyBind { function = KeybindOptions.Belt, RequireAlt = 2, RequireShift = 2, RequireTilde = 2, RequireCtrl = 0, Key = Keys.Z }; Keylist.Add(InputKey); InputKey = new KeyBind { function = KeybindOptions.BeltFlip, RequireAlt = 2, RequireShift = 2, RequireTilde = 2, RequireCtrl = 1, Key = Keys.Z }; Keylist.Add(InputKey); InputKey = new KeyBind { function = KeybindOptions.Pickup, RequireAlt = 2, RequireShift = 2, RequireTilde = 2, RequireCtrl = 2, Key = Keys.Tab }; Keylist.Add(InputKey); InputKey = new KeyBind { function = KeybindOptions.Belt1, RequireAlt = 2, RequireShift = 0, RequireTilde = 2, RequireCtrl = 2, Key = Keys.D1 }; Keylist.Add(InputKey); InputKey = new KeyBind { function = KeybindOptions.Belt1Alt, RequireAlt = 2, RequireShift = 0, RequireTilde = 2, RequireCtrl = 2, Key = Keys.NumPad1 }; Keylist.Add(InputKey); InputKey = new KeyBind { function = KeybindOptions.Belt2, RequireAlt = 0, RequireShift = 0, RequireTilde = 2, RequireCtrl = 2, Key = Keys.D2 }; Keylist.Add(InputKey); InputKey = new KeyBind { function = KeybindOptions.Belt2Alt, RequireAlt = 2, RequireShift = 0, RequireTilde = 2, RequireCtrl = 2, Key = Keys.NumPad2 }; Keylist.Add(InputKey); InputKey = new KeyBind { function = KeybindOptions.Belt3, RequireAlt = 2, RequireShift = 0, RequireTilde = 2, RequireCtrl = 2, Key = Keys.D3 }; Keylist.Add(InputKey); InputKey = new KeyBind { function = KeybindOptions.Belt3Alt, RequireAlt = 2, RequireShift = 0, RequireTilde = 2, RequireCtrl = 2, Key = Keys.NumPad3 }; Keylist.Add(InputKey); InputKey = new KeyBind { function = KeybindOptions.Belt4, RequireAlt = 2, RequireShift = 0, RequireTilde = 2, RequireCtrl = 2, Key = Keys.D4 }; Keylist.Add(InputKey); InputKey = new KeyBind { function = KeybindOptions.Belt4Alt, RequireAlt = 2, RequireShift = 0, RequireTilde = 2, RequireCtrl = 2, Key = Keys.NumPad4 }; Keylist.Add(InputKey); InputKey = new KeyBind { function = KeybindOptions.Belt5, RequireAlt = 2, RequireShift = 0, RequireTilde = 2, RequireCtrl = 2, Key = Keys.D5 }; Keylist.Add(InputKey); InputKey = new KeyBind { function = KeybindOptions.Belt5Alt, RequireAlt = 2, RequireShift = 0, RequireTilde = 2, RequireCtrl = 2, Key = Keys.NumPad5 }; Keylist.Add(InputKey); InputKey = new KeyBind { function = KeybindOptions.Belt6, RequireAlt = 2, RequireShift = 0, RequireTilde = 2, RequireCtrl = 2, Key = Keys.D6 }; Keylist.Add(InputKey); InputKey = new KeyBind { function = KeybindOptions.Belt6Alt, RequireAlt = 2, RequireShift = 0, RequireTilde = 2, RequireCtrl = 2, Key = Keys.NumPad6 }; Keylist.Add(InputKey); InputKey = new KeyBind { function = KeybindOptions.Logout, RequireAlt = 1, RequireShift = 2, RequireTilde = 2, RequireCtrl = 2, Key = Keys.X }; Keylist.Add(InputKey); InputKey = new KeyBind { function = KeybindOptions.Exit, RequireAlt = 1, RequireShift = 2, RequireTilde = 2, RequireCtrl = 2, Key = Keys.Q }; Keylist.Add(InputKey); InputKey = new KeyBind { function = KeybindOptions.CreaturePickup, RequireAlt = 0, RequireShift = 2, RequireTilde = 2, RequireCtrl = 2, Key = Keys.X }; Keylist.Add(InputKey); InputKey = new KeyBind { function = KeybindOptions.CreatureAutoPickup, RequireAlt = 1, RequireShift = 0, RequireTilde = 2, RequireCtrl = 2, Key = Keys.A }; Keylist.Add(InputKey); InputKey = new KeyBind { function = KeybindOptions.Minimap, RequireAlt = 2, RequireShift = 2, RequireTilde = 2, RequireCtrl = 2, Key = Keys.V }; Keylist.Add(InputKey); InputKey = new KeyBind { function = KeybindOptions.Bigmap, RequireAlt = 2, RequireShift = 2, RequireTilde = 2, RequireCtrl = 2, Key = Keys.B }; Keylist.Add(InputKey); InputKey = new KeyBind { function = KeybindOptions.Trade, RequireAlt = 2, RequireShift = 2, RequireTilde = 2, RequireCtrl = 2, Key = Keys.T }; Keylist.Add(InputKey); InputKey = new KeyBind { function = KeybindOptions.Rental, RequireAlt = 2, RequireShift = 2, RequireTilde = 2, RequireCtrl = 0, Key = Keys.A }; Keylist.Add(InputKey); InputKey = new KeyBind { function = KeybindOptions.ChangeAttackmode, RequireAlt = 2, RequireShift = 0, RequireTilde = 2, RequireCtrl = 1, Key = Keys.H }; Keylist.Add(InputKey); InputKey = new KeyBind { function = KeybindOptions.AttackmodePeace, RequireAlt = 2, RequireShift = 2, RequireTilde = 2, RequireCtrl = 2, Key = Keys.None }; Keylist.Add(InputKey); InputKey = new KeyBind { function = KeybindOptions.AttackmodeGroup, RequireAlt = 2, RequireShift = 2, RequireTilde = 2, RequireCtrl = 2, Key = Keys.None }; Keylist.Add(InputKey); InputKey = new KeyBind { function = KeybindOptions.AttackmodeGuild, RequireAlt = 2, RequireShift = 2, RequireTilde = 2, RequireCtrl = 2, Key = Keys.None }; Keylist.Add(InputKey); InputKey = new KeyBind { function = KeybindOptions.AttackmodeEnemyguild, RequireAlt = 2, RequireShift = 2, RequireTilde = 2, RequireCtrl = 2, Key = Keys.None }; Keylist.Add(InputKey); InputKey = new KeyBind { function = KeybindOptions.AttackmodeRedbrown, RequireAlt = 2, RequireShift = 2, RequireTilde = 2, RequireCtrl = 2, Key = Keys.None }; Keylist.Add(InputKey); InputKey = new KeyBind { function = KeybindOptions.AttackmodeAll, RequireAlt = 2, RequireShift = 2, RequireTilde = 2, RequireCtrl = 2, Key = Keys.None }; Keylist.Add(InputKey); InputKey = new KeyBind { function = KeybindOptions.ChangePetmode, RequireAlt = 0, RequireShift = 0, RequireTilde = 2, RequireCtrl = 1, Key = Keys.A }; Keylist.Add(InputKey); InputKey = new KeyBind { function = KeybindOptions.PetmodeBoth, RequireAlt = 2, RequireShift = 2, RequireTilde = 2, RequireCtrl = 2, Key = Keys.None }; Keylist.Add(InputKey); InputKey = new KeyBind { function = KeybindOptions.PetmodeMoveonly, RequireAlt = 2, RequireShift = 2, RequireTilde = 2, RequireCtrl = 2, Key = Keys.None }; Keylist.Add(InputKey); InputKey = new KeyBind { function = KeybindOptions.PetmodeAttackonly, RequireAlt = 2, RequireShift = 2, RequireTilde = 2, RequireCtrl = 2, Key = Keys.None }; Keylist.Add(InputKey); InputKey = new KeyBind { function = KeybindOptions.PetmodeNone, RequireAlt = 2, RequireShift = 2, RequireTilde = 2, RequireCtrl = 2, Key = Keys.None }; Keylist.Add(InputKey); InputKey = new KeyBind { function = KeybindOptions.Help, RequireAlt = 2, RequireShift = 0, RequireTilde = 2, RequireCtrl = 2, Key = Keys.H }; Keylist.Add(InputKey); InputKey = new KeyBind { function = KeybindOptions.Autorun, RequireAlt = 2, RequireShift = 2, RequireTilde = 2, RequireCtrl = 2, Key = Keys.D }; Keylist.Add(InputKey); InputKey = new KeyBind { function = KeybindOptions.Cameramode, RequireAlt = 2, RequireShift = 2, RequireTilde = 2, RequireCtrl = 2, Key = Keys.Insert }; Keylist.Add(InputKey); InputKey = new KeyBind { function = KeybindOptions.Screenshot, RequireAlt = 2, RequireShift = 2, RequireTilde = 2, RequireCtrl = 2, Key = Keys.PrintScreen }; Keylist.Add(InputKey); InputKey = new KeyBind { function = KeybindOptions.DropView, RequireAlt = 2, RequireShift = 2, RequireTilde = 2, RequireCtrl = 2, Key = Keys.Tab }; Keylist.Add(InputKey); InputKey = new KeyBind { function = KeybindOptions.TargetDead, RequireAlt = 2, RequireShift = 2, RequireTilde = 2, RequireCtrl = 1, Key = Keys.ControlKey }; Keylist.Add(InputKey); InputKey = new KeyBind { function = KeybindOptions.Ranking, RequireAlt = 2, RequireShift = 2, RequireTilde = 2, RequireCtrl = 2, Key = Keys.K }; Keylist.Add(InputKey); InputKey = new KeyBind { function = KeybindOptions.AddGroupMember, RequireAlt = 2, RequireShift = 2, RequireTilde = 2, RequireCtrl = 1, Key = Keys.G }; Keylist.Add(InputKey); InputKey = new KeyBind { function = KeybindOptions.Assist, RequireAlt = 2, RequireShift = 2, RequireTilde = 2, RequireCtrl = 2, Key = Keys.U }; Keylist.Add(InputKey); }