private void button1_Click(object sender, EventArgs e) { Uzytkownik u1 = new Uzytkownik(); int ID; string l, h; l = textBox1.Text; h = textBox2.Text; ID = u1.zweryfikuj_login(l, h); if (ID == -1) { label3.Visible = true; } else { Gracz G = new Gracz(ID); if (G.czy_administrator()) { Administrator A = new Administrator(G); Rozgrywka obj3 = new Rozgrywka(A); this.Hide(); obj3.ShowDialog(); } else { Rozgrywka obj3 = new Rozgrywka(G); this.Hide(); obj3.ShowDialog(); } } }
public Administrator(Gracz G) { this.ID_logowania = G.ID_logowania; this.nazwa_gracza = G.nazwa_gracza; this.punkty = G.punkty; this.ostatnia_wizyta = G.ostatnia_wizyta; }
public bool zaloz_konto(string l, string n, string h, ref Gracz G) { this.login = l; this.haslo = h; bool ok = true; Baza_danych_uzytkownika B = new Baza_danych_uzytkownika(); for (int i = 0; i < B.liczba_graczy; i++) { if (login == B.dane[i].login) { ok = false; break; } } Ranking_kl R = new Ranking_kl(); for (int i = 0; i < R.liczba_graczy; i++) { if (n == R.dane[i].nazwa_gracza) { ok = false; } } if (ok) { Dane_logowania_uzytkownika d = new Dane_logowania_uzytkownika(); d.login = login; d.haslo = haslo; d.data_rejestracji = DateTime.Now.Ticks; Informacje_gracza ig = new Informacje_gracza(n, B.liczba_graczy); G.nazwa_gracza = ig.nazwa_gracza; G.punkty = ig.punkty; G.ID_logowania = ig.ID_logowania; G.ostatnia_wizyta = ig.ostatnia_wizyta; B.dane.Add(d); B.liczba_graczy++; R.dane.Add(ig); R.liczba_graczy++; StreamWriter pout, rout; pout = new StreamWriter("baza.csv"); rout = new StreamWriter("ranking.csv"); for (int i = 0; i < B.liczba_graczy; i++) { pout.WriteLine("{0},{1},{2}\n", B.dane[i].login, B.dane[i].haslo, B.dane[i].data_rejestracji); } for (int i = 0; i < R.liczba_graczy; i++) { rout.WriteLine("{0},{1},{2},{3}\n", R.dane[i].nazwa_gracza, R.dane[i].punkty, R.dane[i].ID_logowania, R.dane[i].ostatnia_wizyta); } pout.Close(); rout.Close(); return(true); } else { return(false); } }
public Rozgrywka(Gracz G) { this.G = G; InitializeComponent(G); timer1.Start(); label1.Text = G.nazwa_gracza; label3.Text = Convert.ToString(G.punkty); }
public Ranking(Form obj4,Gracz G) { obj = obj4; InitializeComponent(G); this.G = G; // //TODO: W tym miejscu dodaj kod konstruktora // }
private void button1_Click(object sender, EventArgs e) { string l, n, h; l = textBox1.Text; h = textBox2.Text; n = textBox3.Text; Uzytkownik u1 = new Uzytkownik(); bool ok = true; Regex r = new Regex("^[a-zA-Z0-9]*$"); if (l.Length < 3 || l.Length > 10) { ok = false; } if (!r.IsMatch(l)) { ok = false; } if (n.Length < 3 || n.Length > 10) { ok = false; } if (!r.IsMatch(n)) { ok = false; } if (h.Length < 8 || h.Length > 20) { ok = false; } if (!r.IsMatch(h)) { ok = false; } Gracz G = new Gracz(); if (ok) { ok = u1.zaloz_konto(l, n, h, ref G); } if (!ok) { label7.Visible = true; } if (ok) { this.Hide(); Rozgrywka obj3 = new Rozgrywka(G); obj3.ShowDialog(); } }
/// <summary> /// Required method for Designer support - do not modify /// the contents of this method with the code editor. /// </summary> private void InitializeComponent(Gracz G) { this.button1 = new System.Windows.Forms.Button(); this.button2 = new System.Windows.Forms.Button(); this.tableLayoutPanel1 = new System.Windows.Forms.TableLayoutPanel(); this.label1 = new System.Windows.Forms.Label(); this.label2 = new System.Windows.Forms.Label(); this.label3 = new System.Windows.Forms.Label(); this.label4 = new System.Windows.Forms.Label(); this.label5 = new List <System.Windows.Forms.Label>(); this.label6 = new List <System.Windows.Forms.Label>(); this.label7 = new List <System.Windows.Forms.Label>(); this.label8 = new List <System.Windows.Forms.Label>(); this.tableLayoutPanel1.SuspendLayout(); this.SuspendLayout(); Ranking_kl R = new Ranking_kl(); for (int i = 0; i < R.liczba_graczy; i++) { label5.Add(new System.Windows.Forms.Label()); label6.Add(new System.Windows.Forms.Label()); label7.Add(new System.Windows.Forms.Label()); label8.Add(new System.Windows.Forms.Label()); } // // button1 // this.button1.Location = new System.Drawing.Point(214, 302); this.button1.Name = "button1"; this.button1.Size = new System.Drawing.Size(94, 23); this.button1.TabIndex = 0; this.button1.Text = "Powrót do gry"; this.button1.UseVisualStyleBackColor = true; this.button1.Click += new System.EventHandler(this.button1_Click); // // tableLayoutPanel1 // this.tableLayoutPanel1.ColumnCount = 5; this.tableLayoutPanel1.ColumnStyles.Add(new System.Windows.Forms.ColumnStyle(System.Windows.Forms.SizeType.Absolute, 40F)); this.tableLayoutPanel1.ColumnStyles.Add(new System.Windows.Forms.ColumnStyle(System.Windows.Forms.SizeType.Absolute, 150F)); this.tableLayoutPanel1.ColumnStyles.Add(new System.Windows.Forms.ColumnStyle(System.Windows.Forms.SizeType.Absolute, 100F)); this.tableLayoutPanel1.ColumnStyles.Add(new System.Windows.Forms.ColumnStyle(System.Windows.Forms.SizeType.Absolute, 200F)); this.tableLayoutPanel1.ColumnStyles.Add(new System.Windows.Forms.ColumnStyle(System.Windows.Forms.SizeType.Absolute, 100F)); this.tableLayoutPanel1.Controls.Add(this.label1, 0, 0); this.tableLayoutPanel1.Controls.Add(this.label2, 1, 0); this.tableLayoutPanel1.Controls.Add(this.label3, 2, 0); this.tableLayoutPanel1.Controls.Add(this.label4, 3, 0); for (int i = 0; i < R.liczba_graczy; i++) { this.tableLayoutPanel1.Controls.Add(this.label5[i], 0, 1 + i); this.tableLayoutPanel1.Controls.Add(this.label6[i], 1, 1 + i); this.tableLayoutPanel1.Controls.Add(this.label7[i], 2, 1 + i); this.tableLayoutPanel1.Controls.Add(this.label8[i], 3, 1 + i); } this.tableLayoutPanel1.Location = new System.Drawing.Point(26, 16); this.tableLayoutPanel1.Name = "tableLayoutPanel1"; this.tableLayoutPanel1.RowCount = R.liczba_graczy + 1; this.tableLayoutPanel1.RowStyles.Add(new System.Windows.Forms.RowStyle(System.Windows.Forms.SizeType.Absolute, 30F)); for (int i = 0; i < R.liczba_graczy; i++) { this.tableLayoutPanel1.RowStyles.Add(new System.Windows.Forms.RowStyle(System.Windows.Forms.SizeType.Absolute, 30F)); } this.tableLayoutPanel1.Size = new System.Drawing.Size(490, (R.liczba_graczy + 1) * 30); this.tableLayoutPanel1.TabIndex = 1; // // label1 // this.label1.AutoSize = true; this.label1.Font = new System.Drawing.Font("Microsoft Sans Serif", 12F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(238))); this.label1.Location = new System.Drawing.Point(3, 0); this.label1.Name = "label1"; this.label1.Size = new System.Drawing.Size(31, 20); this.label1.TabIndex = 0; this.label1.Text = "Lp."; // // label2 // this.label2.AutoSize = true; this.label2.Font = new System.Drawing.Font("Microsoft Sans Serif", 12F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(238))); this.label2.Location = new System.Drawing.Point(43, 0); this.label2.Name = "label2"; this.label2.Size = new System.Drawing.Size(57, 20); this.label2.TabIndex = 1; this.label2.Text = "Nazwa"; // // label3 // this.label3.AutoSize = true; this.label3.Font = new System.Drawing.Font("Microsoft Sans Serif", 12F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(238))); this.label3.Location = new System.Drawing.Point(193, 0); this.label3.Name = "label3"; this.label3.Size = new System.Drawing.Size(57, 20); this.label3.TabIndex = 2; this.label3.Text = "Punkty"; // // label4 // this.label4.AutoSize = true; this.label4.Font = new System.Drawing.Font("Microsoft Sans Serif", 12F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(238))); this.label4.Location = new System.Drawing.Point(293, 0); this.label4.Name = "label4"; this.label4.Size = new System.Drawing.Size(116, 20); this.label4.TabIndex = 3; this.label4.Text = "Ostatnia wizyta"; for (int i = 0; i < R.liczba_graczy; i++) { // // label5 // this.label5[i].AutoSize = true; this.label5[i].Font = new System.Drawing.Font("Microsoft Sans Serif", 12F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(238))); this.label5[i].Location = new System.Drawing.Point(3, (1 + i) * 30); this.label5[i].Name = "label5"; this.label5[i].Size = new System.Drawing.Size(29, 20); this.label5[i].TabIndex = 4 + 4 * i; label5[i].Text = Convert.ToString(i + 1); // // label6 // this.label6[i].AutoSize = true; this.label6[i].Font = new System.Drawing.Font("Microsoft Sans Serif", 12F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(238))); this.label6[i].Location = new System.Drawing.Point(43, (1 + i) * 30); this.label6[i].Name = "label6"; this.label6[i].Size = new System.Drawing.Size(35, 20); this.label6[i].TabIndex = 5 + 4 * i; label6[i].Text = R.dane[i].nazwa_gracza; // // label7 // this.label7[i].AutoSize = true; this.label7[i].Font = new System.Drawing.Font("Microsoft Sans Serif", 12F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(238))); this.label7[i].Location = new System.Drawing.Point(193, (1 + i) * 30); this.label7[i].Name = "label7"; this.label7[i].Size = new System.Drawing.Size(35, 20); this.label7[i].TabIndex = 6 + 4 * i; label7[i].Text = Convert.ToString(R.dane[i].punkty); // // label8 // this.label8[i].AutoSize = true; this.label8[i].Font = new System.Drawing.Font("Microsoft Sans Serif", 12F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(238))); this.label8[i].Location = new System.Drawing.Point(293, (1 + i) * 30); this.label8[i].Name = "label8"; this.label8[i].Size = new System.Drawing.Size(35, 20); this.label8[i].TabIndex = 7 + 4 * i; DateTime czas = new DateTime(R.dane[i].ostatnia_wizyta); label8[i].Text = Convert.ToString(czas); if (R.dane[i].ID_logowania == G.ID_logowania) { this.label5[i].Font = new System.Drawing.Font("Microsoft Sans Serif", 12F, System.Drawing.FontStyle.Underline, System.Drawing.GraphicsUnit.Point, ((byte)(238))); this.label6[i].Font = new System.Drawing.Font("Microsoft Sans Serif", 12F, System.Drawing.FontStyle.Underline, System.Drawing.GraphicsUnit.Point, ((byte)(238))); this.label7[i].Font = new System.Drawing.Font("Microsoft Sans Serif", 12F, System.Drawing.FontStyle.Underline, System.Drawing.GraphicsUnit.Point, ((byte)(238))); this.label8[i].Font = new System.Drawing.Font("Microsoft Sans Serif", 12F, System.Drawing.FontStyle.Underline, System.Drawing.GraphicsUnit.Point, ((byte)(238))); this.button2.Location = new System.Drawing.Point(515, (i + 1) * 30 + 16); this.button2.Name = "button2"; this.button2.Size = new System.Drawing.Size(94, 23); this.button2.TabIndex = 1; this.button2.Text = "Usuń gracza"; this.button2.UseVisualStyleBackColor = true; this.button2.Click += new System.EventHandler(this.button2_Click); } } // // Ranking // this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F); this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font; this.ClientSize = new System.Drawing.Size(700, 500); this.Controls.Add(this.tableLayoutPanel1); this.Controls.Add(this.button1); this.Controls.Add(this.button2); this.Name = "Ranking"; this.Text = "Ranking"; this.tableLayoutPanel1.ResumeLayout(false); this.tableLayoutPanel1.PerformLayout(); this.ResumeLayout(false); }
public Ranking(Gracz G) { InitializeComponent(G); this.G = G; }