/// <summary> /// Constructor /// </summary> /// <param name="file">Clang File</param> /// <param name="line">Line</param> /// <param name="column">Column</param> /// <param name="offset">Offset</param> public ClangPhysicalLocation(ClangFile file, uint line, uint column, uint offset) : base(line, column) { this.File = file; this.Offset = offset; }
/// <summary> /// Find Includes File /// </summary> /// <param name="file">Clang File</param> /// <param name="visitor">Managed Clang Cursor And Range Visitor Function</param> /// <returns>Find Result</returns> public FindResult FindIncludesInFile(ClangFile file, Func <object, ClangCursor, ClangSourceRange, VisitorResult> visitor) { return(LibClang.clang_findIncludesInFile(this.Handle, file.Handle, this.CreateNativeCursorAndRangeVisitor(visitor))); }
/// <summary> /// Check File is Multiple Include Guarded /// </summary> /// <param name="file">Clang File</param> /// <returns>Check Result</returns> public bool IsFileMultipleIncludeGuarded(ClangFile file) { return(LibClang.clang_isFileMultipleIncludeGuarded(this.Handle, file.Handle).ToBool()); }
/// <summary> /// Get Clang Module for Clang File /// </summary> /// <param name="file">Clang File</param> /// <returns>Clang Module</returns> public ClangModule GetModuleForFile(ClangFile file) { return(LibClang.clang_Cursor_getModuleForFile(this.Handle, file.Handle).ToManaged <ClangModule>()); }
/// <summary> /// Get Skipped Clang Source Range List /// </summary> /// <param name="file">Clang File</param> /// <returns>Skipped Clang Source Range List</returns> public ClangSourceRangeList GetSkippedRanges(ClangFile file) { return(LibClang.clang_getSkippedRanges(this.Handle, file.Handle).ToManaged <ClangSourceRangeList>()); }
/// <summary> /// Get Clang Source Location /// </summary> /// <param name="file">Clang File</param> /// <param name="offset">Offset</param> /// <returns>Clang Source Location</returns> public ClangSourceLocation GetLocation(ClangFile file, uint offset) { return(LibClang.clang_getLocationForOffset(this.Handle, file.Handle, offset).ToManaged()); }
/// <summary> /// Get Clang Source Location /// </summary> /// <param name="file">Clang File</param> /// <param name="line">Line</param> /// <param name="column">Column</param> /// <returns>Clang Source Location</returns> public ClangSourceLocation GetLocation(ClangFile file, uint line, uint column) { return(LibClang.clang_getLocation(this.Handle, file.Handle, line, column).ToManaged()); }
/// <summary> /// Get File Contents /// </summary> /// <param name="file">Clang File</param> /// <returns>File Contents Byte Array</returns> public byte[] GetFileContents(ClangFile file) { return(LibClang.clang_getFileContents(this.Handle, file.Handle, out var size).ToByteArray(size)); }