Esempio n. 1
0
		/// <summary>
		/// Constructor
		/// </summary>
		/// <param name="parent"></param>
		/// <param name="originRelativeToParent"></param>
		/// <param name="tileSize"></param>
		internal BuildableTile(MapChunk parent, Vector3 originRelativeToParent, float tileSize)
		{
			//_vertices = new Vertex[4];

			//float halfTileSize = (tileSize / 2);

		}
Esempio n. 2
0
        /// <summary>
        /// Constructor
        /// </summary>
        /// <param name="parent"></param>
        /// <param name="originRelativeToParent"></param>
        /// <param name="tileSize"></param>
        internal BuildableTile(MapChunk parent, Vector3 originRelativeToParent, float tileSize)
        {
            //_vertices = new Vertex[4];

            //float halfTileSize = (tileSize / 2);
        }