Esempio n. 1
0
        /// <summary>
        /// Create a standard b_wav.
        /// </summary>
        /// <param name="sampleRate">The sample rate.</param>
        /// <param name="numSamples">Number of samples.</param>
        /// <param name="samples">Pcm8[][] or Pcm16[][] audio samples.</param>
        /// <param name="encoding">If samples is Pcm8[][] always 0. Must be 1 or 2 for if samples is Pcm16[][].</param>
        /// <param name="version">The version of the file.</param>
        /// <returns></returns>
        public static b_wav CreateWave(UInt32 sampleRate, UInt32 numSamples, object samples, byte encoding, byte vMajor, byte vMinor, byte vRevision)
        {
            //Create wav.
            b_wav b = new b_wav();

            b.fileHeader = new FileHeader("FWAV", ByteOrder.BigEndian, vMajor, vMinor, vRevision, 0, new List <SizedReference>());
            b.info       = new b_wav.InfoBlock();

            b.info.magic             = "INFO".ToCharArray();
            b.info.encoding          = encoding;
            b.info.isLoop            = false;
            b.info.loopStart         = b_wav.InfoBlock.NULL_LOOP;
            b.info.loopEnd           = numSamples;
            b.info.originalLoopStart = b_wav.InfoBlock.NULL_LOOP;
            b.info.padding           = 0;
            b.info.sampleRate        = sampleRate;
            b.info.channelInfo       = new List <b_wav.InfoBlock.ChannelInfo>();

            //Encoding.
            switch (encoding)
            {
            case EncodingTypes.PCM8:
                b.data = new SoundNStreamDataBlock(EncoderFactory.Pcm8ToSignedPcm8(samples as byte[][]), encoding);
                for (int i = 0; i < (samples as byte[][]).Length; i++)
                {
                    b.info.channelInfo.Add(new b_wav.InfoBlock.ChannelInfo()
                    {
                        reserved = 0, dspAdpcmInfo = null
                    });
                }
                break;

            case EncodingTypes.PCM16:
                b.data = new SoundNStreamDataBlock(samples, encoding);
                for (int i = 0; i < (samples as Int16[][]).Length; i++)
                {
                    b.info.channelInfo.Add(new b_wav.InfoBlock.ChannelInfo()
                    {
                        reserved = 0, dspAdpcmInfo = null
                    });
                }
                break;

            case EncodingTypes.DSP_ADPCM:
                b.data = new SoundNStreamDataBlock(EncoderFactory.Pcm16ToDspApdcmWAV(samples as Int16[][], ref b), encoding);
                break;
            }

            b.Update(ByteOrder.BigEndian);

            //Return wav.
            return(b);
        }
Esempio n. 2
0
        /// <summary>
        /// Create a RIFF wave from a vibration.
        /// </summary>
        /// <param name="v">Vibration file.</param>
        /// <returns>The RIFF wave as a vibration.</returns>
        public static RiffWave CreateRiffWave(Vibration v)
        {
            //New wave.
            RiffWave r = new RiffWave();

            //Not looped.
            if (!v.Loops)
            {
                r = RiffWaveFactory.CreateRiffWave(200, 1, EncoderFactory.SignedPcm8ToPcm8(new sbyte[][] { v.pcm8 }));
            }

            //Looped.
            else
            {
                r = RiffWaveFactory.CreateRiffWave(200, 1, EncoderFactory.SignedPcm8ToPcm8(new sbyte[][] { v.pcm8 }), v.LoopStart, v.LoopEnd);
            }

            return(r);
        }
Esempio n. 3
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        /// <summary>
        /// New binary wave.
        /// </summary>
        /// <param name="wave">Wave to create this from.</param>
        public BinaryWave(b_wav wave)
        {
            //Set data.
            ByteOrder  = Syroot.BinaryData.ByteOrder.LittleEndian;
            Major      = 0;
            Minor      = 1;
            SampleRate = wave.info.sampleRate;
            NumSamples = wave.info.loopEnd;
            switch (wave.info.encoding)
            {
            case 0:
                wave.data.dspAdpcm = EncoderFactory.Pcm16ToDspApdcmWAV(EncoderFactory.SignedPcm8ToPcm16(wave.data.pcm8), ref wave);
                break;

            case 1:
                wave.data.dspAdpcm = EncoderFactory.Pcm16ToDspApdcmWAV(wave.data.pcm16, ref wave);
                break;
            }
            DspAdpcmInfo = new DspAdpcmInfo[wave.info.channelInfo.Count];
            for (int i = 0; i < DspAdpcmInfo.Length; i++)
            {
                DspAdpcmInfo[i] = wave.info.channelInfo[i].dspAdpcmInfo;
            }
            Loops           = wave.info.isLoop;
            LoopStartSample = wave.info.loopStart;
            LoopEndSample   = wave.info.loopEnd;
            Data            = wave.data;

            //Do channel pans.
            ChannelPans = new ChannelPan[wave.info.channelInfo.Count()];
            for (int i = 0; i < wave.info.channelInfo.Count(); i++)
            {
                if (i == wave.info.channelInfo.Count() - 1)
                {
                    ChannelPans[i] = ChannelPan.Middle;
                }
                else if (i % 2 == 0)
                {
                    ChannelPans[i] = ChannelPan.Left;
                    ChannelPans[i] = ChannelPan.Right;
                }
            }
        }
Esempio n. 4
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        /// <summary>
        /// Create a wave from a FISP.
        /// </summary>
        /// <param name="f"></param>
        /// <returns></returns>
        public static b_wav CreateWave(FISP f, byte vMajor, byte vMinor, byte vRevision)
        {
            //New wave.
            b_wav b = new b_wav();

            //Trim the fat from each loop.
            object channels = new short[f.data.data.Count()][];

            for (int i = 0; i < (channels as short[][]).Length; i++)
            {
                List <short> l = new List <short>();

                for (int j = 0; j < f.stream.loopEnd; j++)
                {
                    l.Add(f.data.data[i][j]);
                }

                (channels as short[][])[i] = l.ToArray();
            }

            //PCM8 conversion.
            if (f.stream.encoding == EncodingTypes.PCM8)
            {
                channels = EncoderFactory.Pcm16ToPcm8(channels as short[][]);
            }

            //If looped.
            if (f.stream.isLoop)
            {
                b = WaveFactory.CreateWave(f.stream.sampleRate, f.stream.loopEnd, channels, f.stream.encoding, vMajor, vMinor, vRevision, f.stream.loopStart);
            }

            //Not looped.
            else
            {
                b = WaveFactory.CreateWave(f.stream.sampleRate, f.stream.loopEnd, channels, f.stream.encoding, vMajor, vMinor, vRevision);
            }

            //Info.
            b.info.originalLoopStart = f.stream.originalLoopStart;

            return(b);
        }
Esempio n. 5
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        /// <summary>
        /// Get data from a b_stm.
        /// </summary>
        /// <param name="wavInfo"></param>
        /// <returns></returns>
        public object GetDataSTM(b_stm.StreamSoundInfo wavInfo, b_stm.InfoBlock info)
        {
            object returnValue = null;

            //See encoding.
            switch (wavInfo.encoding)
            {
            case EncodingTypes.PCM8:
                return(EncoderFactory.SignedPcm8ToPcm8(pcm8));

            case EncodingTypes.PCM16:
                return(pcm16);

            case EncodingTypes.DSP_ADPCM:
                List <DspAdpcmInfo> context = new List <DspAdpcmInfo>();
                foreach (b_stm.ChannelInfo c in info.channels)
                {
                    context.Add(c.dspAdpcmInfo);
                }
                return(EncoderFactory.DspApcmToPcm16(dspAdpcm, wavInfo.sampleCount, context.ToArray()));
            }

            return(returnValue);
        }
Esempio n. 6
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        /// <summary>
        /// Get data from a b_wav.
        /// </summary>
        /// <param name="wavInfo"></param>
        /// <returns></returns>
        public object GetDataWAV(b_wav.InfoBlock wavInfo)
        {
            object returnValue = null;

            //See encoding.
            switch (wavInfo.encoding)
            {
            case EncodingTypes.PCM8:
                return(EncoderFactory.SignedPcm8ToPcm8(pcm8));

            case EncodingTypes.PCM16:
                return(pcm16);

            case EncodingTypes.DSP_ADPCM:
                List <DspAdpcmInfo> context = new List <DspAdpcmInfo>();
                foreach (b_wav.InfoBlock.ChannelInfo c in wavInfo.channelInfo)
                {
                    context.Add(c.dspAdpcmInfo);
                }
                return(EncoderFactory.DspApcmToPcm16(dspAdpcm, wavInfo.loopEnd, context.ToArray()));
            }

            return(returnValue);
        }
Esempio n. 7
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        /// <summary>
        /// New binary wave.
        /// </summary>
        /// <param name="s">The stream.</param>
        public BinaryWave(b_stm s)
        {
            //Set data.
            ByteOrder  = Syroot.BinaryData.ByteOrder.LittleEndian;
            Major      = 0;
            Minor      = 1;
            SampleRate = s.info.streamSoundInfo.sampleRate;
            NumSamples = s.info.streamSoundInfo.sampleCount;
            switch (s.info.streamSoundInfo.encoding)
            {
            case 0:
                s.data.dspAdpcm = EncoderFactory.Pcm16ToDspAdpcmSTM(EncoderFactory.SignedPcm8ToPcm16(s.data.pcm8), s);
                break;

            case 1:
                s.data.dspAdpcm = EncoderFactory.Pcm16ToDspAdpcmSTM(s.data.pcm16, s);
                break;
            }
            DspAdpcmInfo = new DspAdpcmInfo[s.info.channels.Count];
            for (int i = 0; i < DspAdpcmInfo.Length; i++)
            {
                DspAdpcmInfo[i] = s.info.channels[i].dspAdpcmInfo;
            }
            Loops           = s.info.streamSoundInfo.isLoop;
            LoopStartSample = s.info.streamSoundInfo.loopStart;
            LoopEndSample   = s.info.streamSoundInfo.sampleCount;
            Data            = s.data;

            //Do channel pans.
            ChannelPans = new ChannelPan[s.info.channels.Count];
            for (int i = 0; i < s.info.channels.Count; i++)
            {
                if (i == s.info.channels.Count - 1)
                {
                    ChannelPans[i] = ChannelPan.Middle;
                }
                else if (i % 2 == 0)
                {
                    ChannelPans[i]     = ChannelPan.Left;
                    ChannelPans[i + 1] = ChannelPan.Right;
                    i++;
                }
            }
            if (s.info.tracks != null)
            {
                foreach (var t in s.info.tracks)
                {
                    if (t.globalChannelIndexTable.count > 0)
                    {
                        if (t.globalChannelIndexTable.count > 1)
                        {
                            ChannelPans[t.globalChannelIndexTable.entries[0]] = ChannelPan.Left;
                            ChannelPans[t.globalChannelIndexTable.entries[1]] = ChannelPan.Right;
                        }
                        else
                        {
                            ChannelPans[t.globalChannelIndexTable.entries[0]] = ChannelPan.Middle;
                        }
                    }
                }
            }
        }
Esempio n. 8
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 /// <summary>
 /// Create a seek block from a bunch of samples.
 /// </summary>
 /// <param name="pcm16">Pcm16.</param>
 public SoundNStreamSeekBlock(byte[][] dspAdpcm, uint numSamples, DspAdpcmInfo[] context)
 {
     short[][] pcm16 = EncoderFactory.DspApcmToPcm16(dspAdpcm, numSamples, context);
     InitializeSamples(pcm16, 0x3800);
 }
Esempio n. 9
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 /// <summary>
 /// Get data from a binary wave.
 /// </summary>
 /// <param name="info">Dsp-ADPCM info.</param>
 /// <returns></returns>
 public object GetDataWAV(DspAdpcmInfo[] info, uint loopEnd)
 {
     //Get the data.
     return(EncoderFactory.DspApcmToPcm16(dspAdpcm, loopEnd, info));
 }
Esempio n. 10
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        /// <summary>
        /// Create a standard b_stm.
        /// </summary>
        /// <param name="sampleRate">The sample rate.</param>
        /// <param name="numSamples">Number of samples.</param>
        /// <param name="samples">Pcm8[][] or Pcm16[][] audio samples.</param>
        /// <param name="encoding">If samples is Pcm8[][] always 0. Must be 1 or 2 for if samples is Pcm16[][].</param>
        /// <param name="version">The version of the file.</param>
        /// <returns></returns>
        public static b_stm CreateStream(UInt32 sampleRate, UInt32 numSamples, object samples, byte encoding, byte vMajor, byte vMinor, byte vRevision)
        {
            b_stm s = new b_stm();

            s.fileHeader = new FileHeader("FSTM", ByteOrder.BigEndian, vMajor, vMinor, vRevision, 0, new List <SizedReference>());

            s.info = new b_stm.InfoBlock();
            s.info.streamSoundInfo = new b_stm.StreamSoundInfo();
            s.info.tracks          = new List <b_stm.TrackInfo>();
            s.info.channels        = new List <b_stm.ChannelInfo>();

            //Stream info.
            s.info.streamSoundInfo             = new b_stm.StreamSoundInfo();
            s.info.streamSoundInfo.encoding    = encoding;
            s.info.streamSoundInfo.sampleCount = numSamples;
            s.info.streamSoundInfo.sampleRate  = sampleRate;

            //Channels.
            switch (encoding)
            {
            case EncodingTypes.PCM8:
                s.data = new SoundNStreamDataBlock(EncoderFactory.Pcm8ToSignedPcm8(samples as byte[][]), encoding);
                for (int i = 0; i < (samples as byte[][]).Length; i++)
                {
                    s.info.channels.Add(new b_stm.ChannelInfo());
                }
                break;

            case EncodingTypes.PCM16:
                s.data = new SoundNStreamDataBlock(samples, encoding);
                for (int i = 0; i < (samples as Int16[][]).Length; i++)
                {
                    s.info.channels.Add(new b_stm.ChannelInfo());
                }
                break;

            case EncodingTypes.DSP_ADPCM:
                s.data = new SoundNStreamDataBlock(EncoderFactory.Pcm16ToDspAdpcmSTM(samples as Int16[][], s), encoding);
                s.Update(ByteOrder.BigEndian);

                //Get DSP-ADPCM info.
                DspAdpcmInfo[] context = new DspAdpcmInfo[s.data.dspAdpcm.Length];
                int            cCount  = 0;
                foreach (var channel in s.info.channels)
                {
                    context[cCount] = channel.dspAdpcmInfo;
                    cCount++;
                }

                //Create SEEK block.
                s.seek = new SoundNStreamSeekBlock(s.data.dspAdpcm, s.info.streamSoundInfo.sampleCount, context);

                break;
            }

            //Tracks.
            for (int i = 0; i < s.info.channels.Count; i += 2)
            {
                s.info.tracks.Add(new b_stm.TrackInfo()
                {
                    volume = 0x64, pan = 0x40, span = 0x0, surroundMode = 0, globalChannelIndexTable = new Table <byte>()
                    {
                        entries = new List <byte>()
                        {
                            (byte)i
                        }
                    }
                });
                if (i + 1 != s.info.channels.Count)
                {
                    s.info.tracks[s.info.tracks.Count - 1].globalChannelIndexTable.entries.Add((byte)(i + 1));
                }
            }

            s.Update(ByteOrder.BigEndian);

            return(s);
        }
Esempio n. 11
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        /// <summary>
        /// Create a wave from a FISP.
        /// </summary>
        /// <param name="f"></param>
        /// <returns></returns>
        public static b_stm CreateStream(FISP f, byte vMajor, byte vMinor, byte vRevision)
        {
            //New stream.
            b_stm s = new b_stm();

            //Trim the fat from each loop.
            object channels = new short[f.data.data.Count()][];

            for (int i = 0; i < (channels as short[][]).Length; i++)
            {
                List <short> l = new List <short>();

                for (int j = 0; j < f.stream.loopEnd; j++)
                {
                    l.Add(f.data.data[i][j]);
                }

                (channels as short[][])[i] = l.ToArray();
            }

            //PCM8 conversion.
            if (f.stream.encoding == EncodingTypes.PCM8)
            {
                channels = EncoderFactory.Pcm16ToPcm8(channels as short[][]);
            }

            //If looped.
            if (f.stream.isLoop)
            {
                s = StreamFactory.CreateStream(f.stream.sampleRate, f.stream.loopEnd, channels, f.stream.encoding, vMajor, vMinor, vRevision, f.stream.loopStart);
            }

            //Not looped.
            else
            {
                s = StreamFactory.CreateStream(f.stream.sampleRate, f.stream.loopEnd, channels, f.stream.encoding, vMajor, vMinor, vRevision);
            }

            //Make tracks.
            s.info.tracks = new List <b_stm.TrackInfo>();
            foreach (FISP.TrackInfo i in f.tracks)
            {
                b_stm.TrackInfo t = new b_stm.TrackInfo();
                t.globalChannelIndexTable         = new Table <byte>();
                t.globalChannelIndexTable.count   = (uint)i.channels.Count();
                t.globalChannelIndexTable.entries = i.channels;
                t.pan          = i.pan;
                t.span         = i.span;
                t.surroundMode = i.surroundMode;
                t.volume       = i.volume;
                s.info.tracks.Add(t);
            }

            //Nullify.
            if (f.tracks.Count() <= 0)
            {
                s.info.tracks = null;
            }

            //Make regions. EXPERIMENTAL! Yell at me if this doesn't work.
            s.region = null;
            if (f.regions.Count > 0)
            {
                s.region         = new SoundNStreamRegionBlock();
                s.region.regions = new SoundNStreamRegionBlock.RegionInfo[f.regions.Count];
                int index = 0;
                foreach (FISP.RegionInfo i in f.regions)
                {
                    SoundNStreamRegionBlock.RegionInfo r = new SoundNStreamRegionBlock.RegionInfo();
                    r.start    = i.start;
                    r.end      = i.end;
                    r.loopInfo = new SoundNStreamRegionBlock.RegionInfo.DspAdpcmLoopInfo[s.info.channels.Count];
                    if (f.stream.encoding >= EncodingTypes.DSP_ADPCM)
                    {
                        for (int j = 0; j < s.info.channels.Count; j++)
                        {
                            short h1 = 0;
                            short h2 = 0;
                            if (r.start >= 1)
                            {
                                h1 = f.data.data[j][r.start - 1];
                            }
                            if (r.start >= 2)
                            {
                                h2 = f.data.data[j][r.start - 2];
                            }

                            r.loopInfo[j] = new SoundNStreamRegionBlock.RegionInfo.DspAdpcmLoopInfo()
                            {
                                loopPredScale = s.info.channels[j].dspAdpcmInfo.loop_pred_scale,
                                loopYn1       = h1,
                                loopYn2       = h2
                            };
                        }
                    }
                    s.region.regions[index] = r;

                    index++;
                }
            }

            //Set info.
            s.info.streamSoundInfo.originalLoopStart = f.stream.originalLoopStart;
            s.info.streamSoundInfo.originalLoopEnd   = f.stream.originalLoopEnd;
            s.info.streamSoundInfo.secretInfo        = f.stream.secretInfo;

            return(s);
        }