Esempio n. 1
0
        /// <summary>
        /// Right mouse button is released
        /// </summary>
        /// <param name="drawArea"></param>
        /// <param name="e"></param>
        public override void OnMouseUp(DrawArea drawArea, MouseEventArgs e)
        {
            if (selectMode == SelectionMode.NetSelection)
            {
                // Group selection
                drawArea.GraphicsList.SelectInRectangle(drawArea.NetRectangle);

                selectMode = SelectionMode.None;
                drawArea.DrawNetRectangle = false;
            }

            if (resizedObject != null)
            {
                // after resizing
                resizedObject.Normalize();
                resizedObject = null;
            }

            drawArea.Capture = false;
            drawArea.Refresh();
        }
Esempio n. 2
0
        /// <summary>
        /// Left mouse button is pressed
        /// </summary>
        /// <param name="drawArea"></param>
        /// <param name="e"></param>
        public override void OnMouseDown(DrawArea drawArea, MouseEventArgs e)
        {
            selectMode = SelectionMode.None;
            Point point = new Point(e.X, e.Y);

            // Test for resizing (only if control is selected, cursor is on the handle)
            int n = drawArea.GraphicsList.SelectionCount;

            for (int i = 0; i < n; i++)
            {
                DrawObject o            = drawArea.GraphicsList.GetSelectedObject(i);
                int        handleNumber = o.HitTest(point);

                if (handleNumber > 0)
                {
                    selectMode = SelectionMode.Size;

                    // keep resized object in class members
                    resizedObject       = o;
                    resizedObjectHandle = handleNumber;

                    // Since we want to resize only one object, unselect all other objects
                    drawArea.GraphicsList.UnselectAll();
                    o.Selected = true;

                    break;
                }
            }

            // Test for move (cursor is on the object)
            if (selectMode == SelectionMode.None)
            {
                int        n1 = drawArea.GraphicsList.Count;
                DrawObject o  = null;

                for (int i = 0; i < n1; i++)
                {
                    if (drawArea.GraphicsList[i].HitTest(point) == 0)
                    {
                        o = drawArea.GraphicsList[i];
                        break;
                    }
                }

                if (o != null)
                {
                    selectMode = SelectionMode.Move;

                    // Unselect all if Ctrl is not pressed and clicked object is not selected yet
                    if ((Control.ModifierKeys & Keys.Control) == 0 && !o.Selected)
                    {
                        drawArea.GraphicsList.UnselectAll();
                    }

                    // Select clicked object
                    o.Selected = true;

                    drawArea.Cursor = Cursors.SizeAll;
                }
            }

            // Net selection
            if (selectMode == SelectionMode.None)
            {
                // click on background
                if ((Control.ModifierKeys & Keys.Control) == 0)
                {
                    drawArea.GraphicsList.UnselectAll();
                }

                selectMode = SelectionMode.NetSelection;
                drawArea.DrawNetRectangle = true;
            }

            lastPoint.X  = e.X;
            lastPoint.Y  = e.Y;
            startPoint.X = e.X;
            startPoint.Y = e.Y;

            drawArea.Capture = true;


            drawArea.NetRectangle = DrawRectangle.GetNormalizedRectangle(startPoint, lastPoint);

            drawArea.Refresh();
        }
Esempio n. 3
0
        /// <summary>
        /// Mouse is moved.
        /// None button is pressed, ot left button is pressed.
        /// </summary>
        /// <param name="drawArea"></param>
        /// <param name="e"></param>
        public override void OnMouseMove(DrawArea drawArea, MouseEventArgs e)
        {
            Point point = new Point(e.X, e.Y);

            // set cursor when mouse button is not pressed
            if (e.Button == MouseButtons.None)
            {
                Cursor cursor = null;

                for (int i = 0; i < drawArea.GraphicsList.Count; i++)
                {
                    int n = drawArea.GraphicsList[i].HitTest(point);

                    if (n > 0)
                    {
                        cursor = drawArea.GraphicsList[i].GetHandleCursor(n);
                        break;
                    }
                }

                if (cursor == null)
                {
                    cursor = Cursors.Default;
                }

                drawArea.Cursor = cursor;

                return;
            }

            if (e.Button != MouseButtons.Left)
            {
                return;
            }

            /// Left button is pressed

            // Find difference between previous and current position
            int dx = e.X - lastPoint.X;
            int dy = e.Y - lastPoint.Y;

            lastPoint.X = e.X;
            lastPoint.Y = e.Y;

            // resize
            if (selectMode == SelectionMode.Size)
            {
                if (resizedObject != null)
                {
                    resizedObject.MoveHandleTo(point, resizedObjectHandle);
                    drawArea.SetDirty();
                    drawArea.Refresh();
                }
            }

            // move
            if (selectMode == SelectionMode.Move)
            {
                int n = drawArea.GraphicsList.SelectionCount;

                for (int i = 0; i < n; i++)
                {
                    drawArea.GraphicsList.GetSelectedObject(i).Move(dx, dy);
                }

                drawArea.Cursor = Cursors.SizeAll;
                drawArea.SetDirty();
                drawArea.Refresh();
            }

            if (selectMode == SelectionMode.NetSelection)
            {
                drawArea.NetRectangle = DrawRectangle.GetNormalizedRectangle(startPoint, lastPoint);
                drawArea.Refresh();
                return;
            }
        }