public bImage checkWhosLast(bImage one,bImage two,bImage three)
 {
     if (one.position.X > two.position.X)
     {
         if (three.position.X > one.position.X)
         {
             return three;
         }
         else
         {
             return one;
         }
     }
     else
     {
         if (three.position.X > two.position.X)
         {
             return three;
         }
         else
         {
             return two;
         }
     }
 }
 public void initImage(ContentManager Content)
 {
     sound = Content.Load<SoundEffect>("Sounds/NewArea").CreateInstance();
         b[0] = new bImage(Content.Load<Texture2D>("Sprites/one"), new Vector2(0, 0));
         b[1] = new bImage(Content.Load<Texture2D>("Sprites/two"), new Vector2(0, 0));
         b[2] = new bImage(Content.Load<Texture2D>("Sprites/three"), new Vector2(0, 0));
         b[3] = new bImage(Content.Load<Texture2D>("Sprites/four"), new Vector2(0, 0));
         b[4] = new bImage(Content.Load<Texture2D>("Sprites/five"), new Vector2(0, 0));
         b[5] = new bImage(Content.Load<Texture2D>("Sprites/six"), new Vector2(0, 0));
         b[6] = new bImage(Content.Load<Texture2D>("Sprites/seven"), new Vector2(0, 0));
         b[7] = new bImage(Content.Load<Texture2D>("Sprites/eight"), new Vector2(0, 0));
         b[8] = new bImage(Content.Load<Texture2D>("Sprites/nine"), new Vector2(0, 0));
         b[9] = new bImage(Content.Load<Texture2D>("Sprites/ten"), new Vector2(0, 0));
         b[10] = new bImage(Content.Load<Texture2D>("Sprites/eleven"), new Vector2(0, 0));
         b[11] = new bImage(Content.Load<Texture2D>("Sprites/twelve"), new Vector2(0, 0));
         b[12] = new bImage(Content.Load<Texture2D>("Sprites/thirteen"), new Vector2(0, 0));
         b[0].position.X=0;
         b[1].position.X=b[0].position.X+b[0].image.Width;
         b[2].position.X = b[1].position.X + b[1].image.Width;
         b[3].position.X = b[2].position.X + b[2].image.Width;
         b[4].position.X = b[3].position.X + b[3].image.Width;
         b[5].position.X = b[4].position.X + b[4].image.Width;
         b[6].position.X = b[5].position.X + b[5].image.Width;
         b[7].position.X = b[6].position.X + b[6].image.Width;
         b[8].position.X = b[7].position.X + b[7].image.Width;
         b[9].position.X = b[8].position.X + b[8].image.Width;
         b[10].position.X = b[9].position.X + b[9].image.Width;
         b[11].position.X = b[10].position.X + b[10].image.Width;
         b[12].position.X = b[11].position.X + b[11].image.Width;
 }
 public void kill(bImage one, bImage two, bImage three)
 {
     if (one.position.X < -one.image.Width && one.draw==true) {
         one.position.X = -one.image.Width;
         one.draw = false;
        // one.image.Dispose();
     }
     if (two.position.X < -one.image.Width&& two.draw == true)
     {
         two.position.X = -one.image.Width;
         two.draw = false;
        // two.image.Dispose();
     }
     if (three.position.X < -one.image.Width&& three.draw == true)
     {
         three.position.X = -one.image.Width;
         three.draw = false;
         //three.image.Dispose();
     }
     one.update();
     two.update();
     three.update();
 }
 public void loop(bImage one, bImage two, bImage three)
 {
     if (one.position.X < (-one.image.Width) )
     {
         one.position.X = checkWhosLast(one, two, three).position.X + one.image.Width;
     }
     if (two.position.X < (-two.image.Width))
     {
         two.position.X = checkWhosLast(one, two, three).position.X + two.image.Width;
     }
     if (three.position.X < (-three.image.Width))
     {
         three.position.X = checkWhosLast(one, two, three).position.X +three.image.Width;
     }
 }