public TileUnit(TileUnitSize size) { Size = size; Tiles = new TileUnitElement[size.Count]; }
public TileUnit(TileUnitSize size) { Size = size; Tiles = new TileUnitElement[size.Count]; }
public TileUnit(TileUnitSize size) { Size = size; Tiles = new TileUnitElement[size.Count]; }
public TileUnit(TileUnitSize size) { Size = size; Tiles = new TileUnitElement[size.Count]; }