Esempio n. 1
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        public static double Distance(MyVector2D v1, MyVector2D v2)
        {
            double diffX = v1.X - v2.X;
            double diffY = v1.Y - v2.Y;

            return(Math.Sqrt(diffX * diffX + diffY * diffY));
        }
Esempio n. 2
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        public static double DistancePointLine(MyVector2D linePoint1, MyVector2D linePoint2, double x, double y)
        {
            double first  = (linePoint2.Y - linePoint1.Y) * x;
            double second = (linePoint2.X - linePoint1.X) * y;
            double third  = linePoint2.X * linePoint1.Y;
            double fourth = linePoint1.X * linePoint2.Y;

            double citatel = Math.Abs(first - second + third - fourth);

            double fifth = linePoint2.Y - linePoint1.Y;
            double sixth = linePoint2.X - linePoint1.X;

            double jmenovatel = Math.Sqrt(fifth * fifth + sixth * sixth);

            return(citatel / jmenovatel);
        }
Esempio n. 3
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 public static MyVector2D MultiplyByNumber(MyVector2D v, double number)
 {
     return(new MyVector2D(v.X * number, v.Y * number));
 }
Esempio n. 4
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        public static MyVector2D Normalize(MyVector2D v)
        {
            double length = v.Magnitude();

            return(new MyVector2D(v.X / length, v.Y / length));
        }
Esempio n. 5
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 public static MyVector2D Difference(MyVector2D v1, MyVector2D v2)
 {
     return(new MyVector2D(v2.X - v1.X, v2.Y - v1.Y));
 }
Esempio n. 6
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 public static double ScalarProduct(MyVector2D v1, MyVector2D v2)
 {
     return((v1.X * v2.X) + (v1.Y * v2.Y));
 }
Esempio n. 7
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 public static double GetAngleBetweenTwoVectors(MyVector2D v1, MyVector2D v2)
 {
     return(Math.Acos(MyVector2D.ScalarProduct(v1, v2) / (v1.Magnitude() * v2.Magnitude())));
 }