Esempio n. 1
0
        private async void GetLocalGameStep()
        {
            lanGameLobbyControl.info.Text = "Ожидание хода другого игрока...";
            try
            {
                byte[] path = await lanGameSession.ReceiveStepAsync();

                if (path[0] != 0)
                {
                    MakeStep(path);
                }
                else
                {
                    AnotherPlayerDisconnected();
                }
            } catch (Exception ex)
            {
                Console.WriteLine(ex.Message);
                AnotherPlayerDisconnected();
            }
        }