Esempio n. 1
0
 /// <summary>
 /// 生成文字描述。
 /// </summary>
 public void GenerateFriendlyText()
 {
     var sb = new System.Text.StringBuilder();
     sb.Append(Piece.GetFriendlyName());
     sb.Append("从");
     sb.Append(OriginalPosition.ToString());
     sb.Append("到");
     sb.Append(NewPosition.ToString());
     if (IsCapture && CapturedPiece != null)
     {
         sb.Append(", 吃");
         sb.Append(CapturedPiece.GetFriendlyName());
     }
     if (Promotion.HasValue)
     {
         sb.Append(", 晋升为");
         sb.Append(ChessGame.OriginalMapPgnCharToPiece(Promotion.Value, Player).GetFriendlyName());
     }
     if (Castling.Equals(CastlingType.KingSide))
     {
         sb.Append(", 王翼易位");
     }
     if (Castling.Equals(CastlingType.QueenSide))
     {
         sb.Append(", 后翼易位");
     }
     if(IsEnpassant)
     {
         sb.Append(", 吃过路兵");
     }
     if (IsCheckmate.HasValue && IsCheckmate.Value)
     {
         sb.Append(", 将死");
     } else if (IsChecking.HasValue && IsChecking.Value)
     {
         sb.Append(", 将军");
     }
     this._storedFriendlyText = sb.ToString();
 }