Esempio n. 1
0
        /// <summary>
        /// Returns a PieceManager from given position.
        /// </summary>
        /// <param name="x">Horizontal coordinate.</param>
        /// <param name="y">Vertical coordinate.</param>
        /// <returns>PieceManager from given position.</returns>
        public IPieceManager GetPiece(int x, int y)
        {
            Piece p = board.GetPiece(new Point(x, y));

            if (p is null)
            {
                return(new EmptyPieceManager(x, y, game));
            }
            return(new PieceManager(p, game));
        }
Esempio n. 2
0
 /// <summary>
 /// Checks whether Piece can be moved to given position.
 /// </summary>
 /// <param name="position">Movement destination.</param>
 /// <returns></returns>
 public virtual bool canMoveTo(Point position)
 {
     if (!this.board.CoordinateIsInRange(position))
     {
         return(false);
     }
     if (pretendMoveAndCheckIfKingIsChecked(position))
     {
         return(false);
     }
     if (CanAchieve(position, MoveSet) && board.GetPiece(position) == null)
     {
         return(true);
     }
     if (CanAchieve(position, KillSet) && board.GetPiece(position) != null)
     {
         if (board.GetPiece(position).Color != this.Color)
         {
             return(true);
         }
     }
     return(false);
 }