Esempio n. 1
0
        // Überprüft, ob der aktuelle Spieler Matt gesetzt wurde
        public bool IsKingCheckmate(string color)
        {
            //Chessboard analysisBoard = this.Clone();

            //  foreach (Chessman ownMan in chessman)
            for (int i = 0; i < chessman.Count; i++)
            {
                Chessman ownMan = chessman[i];
                if (ownMan.Color == color)
                {
                    Square source          = GetSquare(ownMan.Current_position);
                    string ownMan_last_pos = ownMan.Current_position;

                    foreach (Square dest in squares)
                    {
                        Chessman opponent       = null;
                        Chessman chessmanAtDest = GetChessmanAtSquare(dest);
                        if (chessmanAtDest != null && chessmanAtDest.Color != ownMan.Color)
                        {
                            opponent = chessmanAtDest;
                        }

                        try
                        {
                            ownMan.Move(source, dest, true);

                            if (!IsKingInCheck(ownMan.Color))
                            {
                                ownMan.Current_position = ownMan_last_pos;
                                if (opponent != null)
                                {
                                    chessman.Add(opponent);
                                }
                                Clear();
                                DisplayChessman();
                                return(false);
                            }
                            else
                            {
                                ownMan.Current_position = ownMan_last_pos;
                                if (opponent != null)
                                {
                                    chessman.Add(opponent);
                                }
                            }
                        }
                        catch (InvalidMoveException) { }
                        catch (BlockedMoveException) { }
                        catch (PlacedInCheckException) { }
                    }
                }
            }
            Clear();
            DisplayChessman();
            return(true);
        }
Esempio n. 2
0
        public void Select_Field(Square selected)
        {
            // SCHACHFIGUR SELEKTIEREN
            if (selectedField == null)
            {
                selectedChessman = GetChessmanAtSquare(selected);

                if (selectedChessman != null)
                {
                    if (game.GetActivePlayer().Color == selectedChessman.Color)
                    {
                        selectedField            = selected;
                        selectedField.Background = Brushes.MediumAquamarine;
                        lastAction = selectedChessman.Desc + " AUF " + selectedField.Name + " AUSGEWÄHLT";
                        game.ShowInfo(lastAction);
                    }
                    else
                    {
                        game.ShowInfo("BITTE EINE EIGENE SCHACHFIGUR AUSWÄHLEN");
                    }
                }
                else
                {
                    game.ShowInfo("BITTE EINE SCHACHFIGUR AUSWÄHLEN");
                }
            }
            // SCHACHFIGUR DE-SELEKTIEREN
            else if (selectedField == selected)
            {
                selectedField.Background = selectedField.Color;
                selectedField            = null;
                selectedChessman         = null;
                game.ShowInfo("NICHTS AUSGEWÄHLT");
            }
            // SCHACHFIGUR BEWEGEN
            else
            {
                fieldToMove = selected;
                if (selectedChessman != null)
                {
                    Square currentField = GetSquare(selectedChessman.Current_position);
                    try
                    {
                        selectedChessman.Move(currentField, fieldToMove);
                        DisplayChessman();
                        game.RotatePlayer();
                        game.ShowInfo(lastAction, true);
                    }
                    catch (InvalidMoveException)
                    {
                        game.ShowInfo("UNGÜLTIGER ZUG");
                    }
                    catch (BlockedMoveException)
                    {
                        game.ShowInfo("DIESER ZUG IST BLOCKIERT");
                    }
                    catch (PlacedInCheckException)
                    {
                        if (game.GetActivePlayer().IsKingInCheck)
                        {
                            game.ShowInfo("DIESER ZUG IST NICHT MÖGLICH (KÖNIG WIRD BEDROHT)");
                        }
                        else
                        {
                            game.ShowInfo("DIESER ZUG SETZT DEN KÖNIG IN SCHACH");
                        }
                    }
                }
                else
                {
                    game.ShowInfo("KEINE FIGUR ZUM BEWEGEN AUSGEWÄHLT! - NICHTS AUSGEWÄHLT");
                }
                selectedField.Background = selectedField.Color;
                selectedField            = null;
                selectedChessman         = null;
            }
        }