Esempio n. 1
0
        public static SquareValues PlayBots(GameBoard Board, BotPlayer Bot, BotPlayer Bot2)
        {
            BotPlayer BlackBot = null;
            BotPlayer WhiteBot = null;
            int       turn     = 1;

            Board.InitialiseEmptyBoard();
            Board.InitializePieces();
            bool cont = true;

            if (Bot.Type == SquareValues.Black)
            {
                BlackBot = Bot;
                WhiteBot = Bot2;
            }
            else
            {
                BlackBot = Bot2;
                WhiteBot = Bot;
            }
            while (!Board.GameIsWon() && cont == true)
            {
                if (turn == 1)
                {
                    BlackBot.Move();
                    if (Board.GameIsWon())
                    {
                        cont = false;
                        turn = 1;
                        return(BlackBot.Type);
                    }
                    if (!Board.CanMove(Board.OpponentType(BlackBot.Type)) && !Board.GameIsWon())
                    {
                        cont = false;
                        turn = 1;
                        return(BlackBot.Type);
                    }
                    turn = 2;
                }
                if (turn == 2)
                {
                    WhiteBot.Move();
                    if (Board.GameIsWon())
                    {
                        cont = false;
                        turn = 1;
                        return(WhiteBot.Type);
                    }
                    if (!Board.CanMove(Board.OpponentType(WhiteBot.Type)) && !Board.GameIsWon())
                    {
                        cont = false;
                        turn = 1;
                        return(WhiteBot.Type);
                    }
                    turn = 1;
                }
            }
            turn = 1;
            return(SquareValues.Empty);
        }
Esempio n. 2
0
        /// <summary>
        /// Simulates a game with 2 given Bots and returns the winner in terms of the player number
        /// </summary>
        /// <param name="board"></param>
        /// <param name="Bot"></param>
        /// <param name="Bot2"></param>
        /// <returns></returns>
        public static int PlayBots(GameBoard board, BotPlayer Bot, BotPlayer Bot2)
        {
            int turn = 1;

            board.InitialiseEmptyBoard();
            board.InitializePieces();
            bool cont = true;

            while (!board.GameIsWon() && cont == true)
            {
                if (turn == 1)
                {
                    Bot.Move();
                    if (board.GameIsWon())
                    {
                        cont = false;
                        turn = 1;
                        return(1);
                    }
                    if (!board.CanMove(SquareValues.White) && !board.GameIsWon())
                    {
                        cont = false;
                        turn = 1;
                        return(1);
                    }
                    turn = 2;
                }
                if (turn == 2)
                {
                    Bot2.Move();
                    if (board.GameIsWon())
                    {
                        cont = false;
                        turn = 1;
                        return(2);
                    }
                    if (!board.CanMove(SquareValues.Black) && !board.GameIsWon())
                    {
                        cont = false;
                        turn = 1;
                        return(2);
                    }
                    turn = 1;
                }
            }
            turn = 1;
            return(0);
        }