static string LocalUsernameInput() { Gui.LocalNicknameInput input = new Gui.LocalNicknameInput(); string nick = "???"; if (input.ShowDialog() == DialogResult.OK) { nick = input.GetChoosenNickname(); } else { Environment.Exit(0); } input.Dispose(); return(nick); }
static string LocalUsernameInput() { Gui.LocalNicknameInput input = new Gui.LocalNicknameInput(); string nick = "???"; if (input.ShowDialog() == DialogResult.OK) { nick = input.GetChoosenNickname(); } else { Environment.Exit(0); } input.Dispose(); return nick; }