public void Init(int actorID, string name) { m_TalkerInfo = new TalkerInfo() { ActorID = actorID, Name = name }; Button_OnClick.SetButtonText(PraseFormat(name)); }
public void SetTargetTalkerInfo(TalkerInfo talkerInfo) { this.mTalkerInfo = talkerInfo; bool isHasFriend = UI.Friend.FriendDataManager.Instance.GetFriendListData.Any(p => p.sMsgRecvAnswerFriends_SC.dwFriendID == talkerInfo.ActorID); Button_MakeFriend.gameObject.SetActive(!isHasFriend); PlayAppearAnimation(); }
void BeSelect(object obj) { SoundManager.Instance.PlaySoundEffect("Sound_Button_ChatChoice"); TalkerInfo talkerInfo = new TalkerInfo() { ActorID = this.uiChatActorID, Name = this.sChatName }; m_SelectedDelegate(talkerInfo, TalkerBoxPoint); }