Esempio n. 1
0
        public void AddLinearCurveToCategory(string category, DoubleVector2 toPoint, double pointSize = -1f)
        {
            if (mData.ContainsKey(category) == false)
            {
                Debug.LogWarning("Invalid category name. Make sure the category is present in the graph");
                return;
            }

            CategoryData data = (CategoryData)mData[category];

            if (data.IsBezierCurve == false)
            {
                Debug.LogWarning("Category is not Bezier curve. use AddPointToCategory instead ");
                return;
            }

            if (data.Data.Count == 0)
            {
                Debug.LogWarning("Initial not set for this category, call is ignored. Call SetCurveInitialPoint to create a new curve");
                return;
            }

            List <DoubleVector3> points = data.Data;
            DoubleVector3        last   = points[points.Count - 1];
            DoubleVector3        c1     = DoubleVector3.Lerp(last, toPoint.ToDoubleVector3(), 1f / 3f);
            DoubleVector3        c2     = DoubleVector3.Lerp(last, toPoint.ToDoubleVector3(), 2f / 3f);

            AddCurveToCategory(category, c1.ToDoubleVector2(), c2.ToDoubleVector2(), toPoint, pointSize);
        }
Esempio n. 2
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        public void AddCurveToCategory(string category, DoubleVector2 controlPointA, DoubleVector2 controlPointB, DoubleVector2 toPoint, double pointSize = -1f)
        {
            if (mData.ContainsKey(category) == false)
            {
                Debug.LogWarning("Invalid category name. Make sure the category is present in the graph");
                return;
            }

            CategoryData data = (CategoryData)mData[category];

            if (data.IsBezierCurve == false)
            {
                Debug.LogWarning("Category is not Bezier curve. use AddPointToCategory instead ");
                return;
            }

            if (data.Data.Count == 0)
            {
                Debug.LogWarning("Initial not set for this category, call is ignored. Call SetCurveInitialPoint to create a new curve");
                return;
            }

            List <DoubleVector3> points = data.Data;

            if (points.Count > 0 && points[points.Count - 1].x > toPoint.x)
            {
                Debug.LogWarning("Curves must be added sequentialy according to the x axis. toPoint.x is smaller then the previous point x value");
                return;
            }
            data.Regenerate = true;
            DoubleVector2 min = min3(controlPointA, controlPointB, toPoint);
            DoubleVector2 max = max3(controlPointA, controlPointB, toPoint);

            if (data.MaxRadius.HasValue == false || data.MaxRadius.Value < pointSize)
            {
                data.MaxRadius = pointSize;
            }
            if (data.MaxX.HasValue == false || data.MaxX.Value < max.x)
            {
                data.MaxX = max.x;
            }
            if (data.MinX.HasValue == false || data.MinX.Value > min.x)
            {
                data.MinX = min.x;
            }
            if (data.MaxY.HasValue == false || data.MaxY.Value < max.y)
            {
                data.MaxY = max.y;
            }
            if (data.MinY.HasValue == false || data.MinY.Value > min.y)
            {
                data.MinY = min.y;
            }

            points.Add(controlPointA.ToDoubleVector3());
            points.Add(controlPointB.ToDoubleVector3());
            points.Add(new DoubleVector3(toPoint.x, toPoint.y, pointSize));

            RaiseDataChanged();
        }
Esempio n. 3
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 public GraphEventArgs(int index, Vector3 position, DoubleVector2 value, float magnitude, string category, string xString, string yString)
 {
     Position  = position;
     Value     = value;
     Category  = category;
     XString   = xString;
     YString   = yString;
     Index     = index;
     Magnitude = magnitude;
 }
Esempio n. 4
0
        public override void InternalGenerateChart()
        {
            if (gameObject.activeInHierarchy == false)
            {
                return;
            }

            base.InternalGenerateChart();

            if (FitToContainer)
            {
                RectTransform trans = GetComponent <RectTransform>();
                widthRatio  = trans.rect.width;
                heightRatio = trans.rect.height;
            }

            ClearChart();

            if (Data == null)
            {
                return;
            }

            GenerateAxis(true);
            double minX = ((IInternalGraphData)Data).GetMinValue(0, false);
            double minY = ((IInternalGraphData)Data).GetMinValue(1, false);
            double maxX = ((IInternalGraphData)Data).GetMaxValue(0, false);
            double maxY = ((IInternalGraphData)Data).GetMaxValue(1, false);

            double xScroll = GetScrollOffset(0);
            double yScroll = GetScrollOffset(1);
            double xSize   = maxX - minX;
            double ySize   = maxY - minY;
            double xOut    = minX + xScroll + xSize;
            double yOut    = minY + yScroll + ySize;

            DoubleVector3 min = new DoubleVector3(xScroll + minX, yScroll + minY);
            DoubleVector3 max = new DoubleVector3(xOut, yOut);

            Rect viewRect = new Rect(0f, 0f, widthRatio, heightRatio);

            int  index = 0;
            int  total = ((IInternalGraphData)Data).TotalCategories + 1;
            bool edit  = false;

            ClearBillboard();
            mActiveTexts.Clear();

            GameObject mask = CreateRectMask(viewRect);

            foreach (GraphData.CategoryData data in ((IInternalGraphData)Data).Categories)
            {
                mClipped.Clear();
                DoubleVector3[] points = data.getPoints().ToArray();
                Rect            uv;
                int             refrenceIndex = ClipPoints(points, mClipped, out uv);
                TransformPoints(mClipped, mTransformed, viewRect, min, max);

                if (points.Length == 0 && ChartCommon.IsInEditMode)
                {
                    edit = true;
                    int   tmpIndex = total - 1 - index;
                    float y1       = (((float)tmpIndex) / (float)total);
                    float y2       = (((float)tmpIndex + 1) / (float)total);

                    DoubleVector3 pos1 = ChartCommon.interpolateInRect(viewRect, new DoubleVector3(0f, y1, -1f)).ToDoubleVector3();
                    DoubleVector3 pos2 = ChartCommon.interpolateInRect(viewRect, new DoubleVector3(0.5f, y2, -1f)).ToDoubleVector3();
                    DoubleVector3 pos3 = ChartCommon.interpolateInRect(viewRect, new DoubleVector3(1f, y1, -1f)).ToDoubleVector3();

                    points = new DoubleVector3[] { pos1, pos2, pos3 };
                    mTransformed.AddRange(points.Select(x => (Vector4)x.ToVector3()));
                    index++;
                }

                List <CanvasLines.LineSegement> list = new List <CanvasLines.LineSegement>();
                list.Add(new CanvasLines.LineSegement(mTransformed));
                CategoryObject categoryObj = new CategoryObject();

                if (data.FillMaterial != null)
                {
                    CanvasLines fill = CreateDataObject(data, mask);
                    fill.material = data.FillMaterial;
                    fill.SetRefrenceIndex(refrenceIndex);
                    fill.SetLines(list);
                    fill.SetViewRect(viewRect, uv);
                    fill.MakeFillRender(viewRect, data.StetchFill);
                    categoryObj.mFill = fill;
                }

                if (data.LineMaterial != null)
                {
                    CanvasLines lines = CreateDataObject(data, mask);

                    float tiling = 1f;
                    if (data.LineTiling.EnableTiling == true && data.LineTiling.TileFactor > 0f)
                    {
                        float length = 0f;
                        for (int i = 1; i < mTransformed.Count; i++)
                        {
                            length += (mTransformed[i - 1] - mTransformed[i]).magnitude;
                        }
                        tiling = length / data.LineTiling.TileFactor;
                    }
                    if (tiling <= 0.0001f)
                    {
                        tiling = 1f;
                    }
                    lines.SetViewRect(viewRect, uv);
                    lines.Thickness = (float)data.LineThickness;
                    lines.Tiling    = tiling;
                    lines.SetRefrenceIndex(refrenceIndex);
                    lines.material = data.LineMaterial;
                    lines.SetHoverPrefab(data.LineHoverPrefab);
                    lines.SetLines(list);
                    categoryObj.mLines = lines;
                }

                //if (data.PointMaterial != null)
                //{
                CanvasLines dots = CreateDataObject(data, mask);
                categoryObj.mDots = dots;
                dots.material     = data.PointMaterial;
                dots.SetLines(list);
                Rect  pickRect = viewRect;
                float halfSize = (float)data.PointSize * 0.5f;
                pickRect.xMin -= halfSize;
                pickRect.yMin -= halfSize;
                pickRect.xMax += halfSize;
                pickRect.yMax += halfSize;
                dots.SetViewRect(pickRect, uv);
                dots.SetRefrenceIndex(refrenceIndex);
                dots.SetHoverPrefab(data.PointHoverPrefab);

                if (data.PointMaterial != null)
                {
                    dots.MakePointRender((float)data.PointSize);
                }
                else
                {
                    dots.MakePointRender(0f);
                }

                if (mItemLabels != null && mItemLabels.isActiveAndEnabled)
                {
                    CanvasChartMesh m = new CanvasChartMesh(true);
                    m.RecycleText           = true;
                    categoryObj.mItemLabels = m;
                    Rect textRect = viewRect;
                    textRect.xMin -= 1f;
                    textRect.yMin -= 1f;
                    textRect.xMax += 1f;
                    textRect.yMax += 1f;
                    for (int i = 0; i < mTransformed.Count; i++)
                    {
                        if (mTransformed[i].w == 0f)
                        {
                            continue;
                        }
                        DoubleVector2 pointValue = new DoubleVector2(mTransformed[i]);
                        if (textRect.Contains(pointValue.ToVector2()) == false)
                        {
                            continue;
                        }
                        if (edit == false)
                        {
                            pointValue = Data.GetPoint(data.Name, i + refrenceIndex).ToDoubleVector2();
                        }
                        string  xFormat  = StringFromAxisFormat(pointValue.x, mHorizontalAxis, mItemLabels.FractionDigits, true);
                        string  yFormat  = StringFromAxisFormat(pointValue.y, mVerticalAxis, mItemLabels.FractionDigits, false);
                        Vector3 labelPos = ((Vector3)mTransformed[i]) + new Vector3(mItemLabels.Location.Breadth, mItemLabels.Seperation, mItemLabels.Location.Depth);
                        if (mItemLabels.Alignment == ChartLabelAlignment.Base)
                        {
                            labelPos.y -= mTransformed[i].y;
                        }
                        FormatItem(mRealtimeStringBuilder, xFormat, yFormat);
                        string        formatted = mRealtimeStringBuilder.ToString();
                        string        toSet     = mItemLabels.TextFormat.Format(formatted, data.Name, "");
                        BillboardText billboard = m.AddText(this, mItemLabels.TextPrefab, transform, mItemLabels.FontSize, mItemLabels.FontSharpness, toSet, labelPos.x, labelPos.y, labelPos.z, 0f, null);
                        //                          BillboardText billboard = ChartCommon.CreateBillboardText(null,mItemLabels.TextPrefab, transform, toSet, labelPos.x, labelPos.y, labelPos.z, 0f, null, hideHierarchy, mItemLabels.FontSize, mItemLabels.FontSharpness);
                        TextController.AddText(billboard);
                        AddBillboardText(data.Name, i + refrenceIndex, billboard);
                    }
                }
                string catName = data.Name;
                dots.Hover += (idx, t, d, pos) => { Dots_Hover(catName, idx, pos); };
                dots.Click += (idx, t, d, pos) => { Dots_Click(catName, idx, pos); };
                dots.Leave += () => { Dots_Leave(catName); };
                mCategoryObjects[catName] = categoryObj;
            }
        }
Esempio n. 5
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 private DoubleVector2 min3(DoubleVector2 a, DoubleVector2 b, DoubleVector2 c)
 {
     return(new DoubleVector2(min3(a.x, b.x, c.x), min3(a.y, b.y, c.y)));
 }
Esempio n. 6
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 protected DoubleVector4 TransformPoint(Rect viewRect, Vector3 point, DoubleVector2 min, DoubleVector2 range)
 {
     return(interpolateInRect(viewRect, new DoubleVector3((point.x - min.x) / range.x, (point.y - min.y) / range.y)));
 }
Esempio n. 7
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 private DoubleVector2 max3(DoubleVector2 a, DoubleVector2 b, DoubleVector2 c)
 {
     return new DoubleVector2(max3(a.x, b.x, c.x), max3(a.y, b.y, c.y));
 }