Esempio n. 1
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        void Add(string s, PenSave ps)
        {
            PenValue pv = Transform(ps);

            save[s] = ps;
            pens[s] = pv;
        }
Esempio n. 2
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        PenValue Transform(PenSave ps)
        {
            PenValue pv = new PenValue();

            pv.pen   = new Pen(ps.color);
            pv.min   = ps.min;
            pv.max   = ps.max;
            pv.scale = 1 / (ps.max - ps.min);
            return(pv);
        }
Esempio n. 3
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 /// <summary>
 /// Deserialization constructor
 /// </summary>
 /// <param name="info">Serialization info</param>
 /// <param name="context">Streaming context</param>
 protected DictionaryPerformer(SerializationInfo info, StreamingContext context)
 {
     save = SerializationPerformer.GetObject <Dictionary <string, PenSave> >(info, "Pens");
     foreach (string s in save.Keys)
     {
         PenSave  ps = save[s];
         PenValue pv = Transform(ps);
         pens[s] = pv;
     }
     init();
 }
Esempio n. 4
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 /// <summary>
 /// Access to function by name
 /// </summary>
 /// <param name="name">Function name</param>
 /// <returns>The function</returns>
 public Tuple <Pen, bool, double[], Func <object, double> > this[string name]
 {
     set
     {
         dictionary[name] = value;
         PenSave ps = new PenSave();
         save[name] = ps;
         pens[name] = Transform(ps);
         SetPen(name, value.Item1);
         double[] d = value.Item3;
         SetScale(name, d[0], d[1]);
         converters[name] = value.Item4;
     }
 }
Esempio n. 5
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 /// <summary>
 /// Sets scale
 /// </summary>
 /// <param name="s">Series name</param>
 /// <param name="min">Minimal value</param>
 /// <param name="max">Maximal value</param>
 void SetScale(string s, double min, double max)
 {
     if (!save.ContainsKey(s))
     {
         return;
     }
     lock (this)
     {
         PenSave ps = save[s];
         ps.min  = min;
         ps.max  = max;
         pens[s] = Transform(ps);
         init();
     }
 }
Esempio n. 6
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        /// <summary>
        /// Sets series to active
        /// </summary>
        /// <param name="s">Series name</param>
        /// <param name="active">True if active and facle otherwise</param>
        void SetAcive(string s, bool active)
        {
            if (active & save.ContainsKey(s))
            {
                return;
            }
            if (!active & !save.ContainsKey(s))
            {
                return;
            }
            if (!active)
            {
                save.Remove(s);
                pens.Remove(s);
                return;
            }
            PenSave ps = new PenSave();

            ps.color = Color.White;
            PenValue pv = Transform(ps);

            save[s] = ps;
            pens[s] = pv;
        }