public Test(GraphicsDevice gd) { test = new Selection(0, 0, new string[] { "Duck", "Fillet", "I just want to get out of here!", "LALA"}, "Testington"); Texture2DLoader tl = new Texture2DLoader(Main.ContentManager.RootDirectory + "/test.zip", true); tl.Load(); AS = new AnimatedSprite(TemporaryContent.GetTexture("dragon"), 40, 40, 100); AS.Position = new Vector2(300, 300); }