The 'ConcreteHandler1' class
Inheritance: Handler
Esempio n. 1
0
        public static void Run()
        {
            Console.WriteLine("This structural code demonstrates the Chain of Responsibility pattern in which several linked objects (the Chain) are offered the opportunity to respond to a request or hand it off to the object next in line.");

            Handler h1 = new ConcreteHandler1();
            Handler h2 = new ConcreteHandler2();
            Handler h3 = new ConcreteHandler3();

            h1.SetSuccessor(h2);
            h2.SetSuccessor(h3);

            int[] requests = { 2, 5, 14, 22, 18, 3, 27, 20 };

            foreach (int request in requests)
            {
                h1.HandleRequest(request);
            }

            /*
             * ConcreteHandler1 handled request 2
             * ConcreteHandler1 handled request 5
             * ConcreteHandler2 handled request 14
             * ConcreteHandler3 handled request 22
             * ConcreteHandler2 handled request 18
             * ConcreteHandler1 handled request 3
             * ConcreteHandler3 handled request 27
             * ConcreteHandler3 handled request 20
             */
        }
Esempio n. 2
0
        static void Main()
        {
            Handler h1 = new ConcreteHandler1();
            Handler h2 = new ConcreteHandler2();

            h1.Successor = h2;
            h1.HandleRequest(2);
            Console.ReadLine();
        }
Esempio n. 3
0
        static void Main(string[] args)
        {
            Handler h1 = new ConcreteHandler1();
            Handler h2 = new ConcreteHandler2();
            Handler h3 = new ConcreteHandler3();

            h1.SetSuccessor(h2);
            h1.SetSuccessor(h3);

            int[] requests = { 2, 5, 14, 22, 18, 3, 27, 20 };

            foreach (int request in requests)
            {
                h1.HandlerRequest(request);
            }

            Console.Read();
        }
Esempio n. 4
0
        /// <summary>
        /// Entry point into console application.
        /// </summary>
        static void Main()
        {
            // Setup Chain of Responsibility
            Handler h1 = new ConcreteHandler1();
            Handler h2 = new ConcreteHandler2();
            Handler h3 = new ConcreteHandler3();
            h1.SetSuccessor(h2);
            h2.SetSuccessor(h3);

            // Generate and process request
            int[] requests = { 2, 5, 14, 22, 18, 3, 27, 20 };

            foreach (int request in requests) {
                h1.HandleRequest(request);
            }

            // Wait for user
            Console.ReadKey();
        }
        static void Main(string[] args)
        {
            Console.WriteLine("Chain of Responsibility!");
            Console.WriteLine();

            Handler h1 = new ConcreteHandler1();
            Handler h2 = new ConcreteHandler2();
            Handler h3 = new ConcreteHandler3();

            h1.SetSuccessor(h2);
            h2.SetSuccessor(h3);

            int[] requests = { 2, 5, 24, 22, 18, 3, 27, 20 };

            foreach (int request in requests)
            {
                h1.HandlerRequest(request);
            }

            Console.ReadKey();
        }
Esempio n. 6
0
        /// <summary>
        /// Entry point into console application.
        /// </summary>
        static void Main()
        {
            // Setup Chain of Responsibility
            Handler h1 = new ConcreteHandler1();
            Handler h2 = new ConcreteHandler2();
            Handler h3 = new ConcreteHandler3();

            h1.SetSuccessor(h2);
            h2.SetSuccessor(h3);

            // Generate and process request
            int[] requests = { 2, 5, 14, 22, 18, 3, 27, 20 };

            foreach (int request in requests)
            {
                h1.HandleRequest(request);
            }

            // Wait for user
            Console.ReadKey();
        }