Esempio n. 1
0
 public override void Handle(TowerReceiver receiver)
 {
     if (receiver.Calm)
     {
         Console.WriteLine("Ждем");
     }
     else
     {
         Successor?.Handle(receiver);
     }
 }
Esempio n. 2
0
 public override void Handle(TowerReceiver receiver)
 {
     if (receiver.Heal)
     {
         Console.WriteLine("Лечим");
     }
     else
     {
         Successor?.Handle(receiver);
     }
 }
Esempio n. 3
0
 public override void Handle(TowerReceiver receiver)
 {
     if (receiver.Fire)
     {
         Console.WriteLine("Огонь!!");
     }
     else
     {
         Successor?.Handle(receiver);
     }
 }
Esempio n. 4
0
        public static void Test()
        {
            TowerReceiver receiver = new TowerReceiver(false, false, true);


            TowerHandler handler3 = new CalmHandler();
            TowerHandler handler2 = new FireHandler {
                Successor = handler3
            };
            TowerHandler handler1 = new HealHandler {
                Successor = handler2
            };

            handler1.Handle(receiver);
        }
Esempio n. 5
0
 public abstract void Handle(TowerReceiver receiver);