public void AddGameEvent(FECgGameEvent e) { FCgGameEventInfo info = new FCgGameEventInfo(); info.Event = e; GameEventInfos.Add(info); }
public void Reset() { Event = EMCgGameEvent.Get().GetMAX(); Value = 0.0f; Location = Vector3.zero; }
public bool HasGameEvent(FECgGameEvent e) { return(GameEventInfos.Find(info => info.Event == e) != null); }