Esempio n. 1
0
        /// <summary>
        /// Begin processing the request. To handle the request return true and
        /// call HeadersAvailable() once the response header information is
        /// available (HeadersAvailable() can also be called from inside this
        /// method if header information is available immediately). To cancel the request return false.
        /// </summary>
        private int process_request(cef_scheme_handler_t *self, cef_request_t *request, cef_scheme_handler_callback_t *callback)
        {
            ThrowIfObjectDisposed();

            var mRequest  = CefRequest.From(request);
            var mCallback = CefSchemeHandlerCallback.From(callback);

            var handled = this.ProcessRequest(mRequest, mCallback);

            return(handled ? 1 : 0);
        }
Esempio n. 2
0
        /// <summary>
        /// Read response data. If data is available immediately copy up to
        /// |bytes_to_read| bytes into |data_out|, set |bytes_read| to the number
        /// of bytes copied, and return true. To read the data at a later time
        /// set |bytes_read| to 0, return true and call BytesAvailable() when the
        /// data is available. To indicate response completion return false.
        /// </summary>
        private int read_response(cef_scheme_handler_t *self, void *data_out, int bytes_to_read, int *bytes_read, cef_scheme_handler_callback_t *callback)
        {
            ThrowIfObjectDisposed();

            var mCallback = CefSchemeHandlerCallback.From(callback);

            using (var mStream = new UnmanagedMemoryStream((byte *)data_out, bytes_to_read, bytes_to_read, FileAccess.Write))
            {
                int mBytesRead;
                var handled    = this.ReadResponse(mStream, bytes_to_read, out mBytesRead, mCallback);
                *   bytes_read = mBytesRead;
                return(handled ? 1 : 0);
            }
        }