/// <summary>
 /// Send a mouse move event to the browser. The |x| and |y| coordinates are
 /// relative to the upper-left corner of the view.
 /// </summary>
 public void SendMouseMoveEvent(CefMouseEvent @event, bool mouseLeave)
 {
     var n_event = @event.ToNative();
     cef_browser_host_t.send_mouse_move_event(_self, &n_event, mouseLeave ? 1 : 0);
 }
 /// <summary>
 /// Send a mouse wheel event to the browser. The |x| and |y| coordinates are
 /// relative to the upper-left corner of the view. The |deltaX| and |deltaY|
 /// values represent the movement delta in the X and Y directions respectively.
 /// In order to scroll inside select popups with window rendering disabled
 /// CefRenderHandler::GetScreenPoint should be implemented properly.
 /// </summary>
 public void SendMouseWheelEvent(CefMouseEvent @event, int deltaX, int deltaY)
 {
     var n_event = @event.ToNative();
     cef_browser_host_t.send_mouse_wheel_event(_self, &n_event, deltaX, deltaY);
 }
 /// <summary>
 /// Send a mouse click event to the browser. The |x| and |y| coordinates are
 /// relative to the upper-left corner of the view.
 /// </summary>
 public void SendMouseClickEvent(CefMouseEvent @event, CefMouseButtonType type, bool mouseUp, int clickCount)
 {
     var n_event = @event.ToNative();
     cef_browser_host_t.send_mouse_click_event(_self, &n_event, type, mouseUp ? 1 : 0, clickCount);
 }