public PlayFadeIn ( float volume, System.TimeSpan fadeDuration, bool loopPlayback ) : void | ||
volume | float | |
fadeDuration | System.TimeSpan | |
loopPlayback | bool | |
return | void |
public void PlayCrossFade(int trackindex, TimeSpan duration, bool LoopTrack) { if (currentClip == null) { Play(trackindex, LoopTrack); } else { currentClip.FadeOut(duration); currentClip = clips[trackindex]; currentClip.Stop(); currentClip.PlayFadeIn(Volume, duration, LoopTrack); } }