public CardClass(CardType t) { type = t; loc = new Vector2(-1, -1); oldLoc = new Vector2(-1, -1); movingLoc = new Vector2(-1, -1); }
public CardClass(CardType t, PlayerTurn pt) { type = t; loc = new Vector2(-1, -1); oldLoc = new Vector2(-1, -1); }
public Card(CardType cardtype, CardValue cardvalue) { cardType = cardtype; cardValue = cardvalue; }
public ArmyRow(CardType type) : base(type) { }