Esempio n. 1
0
 private void process_Click(object sender, EventArgs e)
 {
     updateLogBoxText = "Loading parameters from train.dat file " + ConvertTrainDat.FileName + Environment.NewLine;
     ConvertTrainDat.Process(this);
     if (!System.IO.File.Exists(ConvertSoundCfg.FileName))
     {
         updateLogBoxText += "INFO: No sound.cfg file detected." + Environment.NewLine;
         //TODO: Is it worth spinning up a default XML for the BVE2 sound-set??
         if (MessageBox.Show("The selected folder does not contain a valid sound.cfg", "CarXML Convertor", MessageBoxButtons.OKCancel, MessageBoxIcon.Information) == DialogResult.Cancel)
         {
             updateLogBoxText += "Aborting....";
             return;
         }
     }
     if (System.IO.File.Exists(Path.CombineFile(System.IO.Path.GetDirectoryName(ConvertSoundCfg.FileName), "sound.xml")))
     {
         updateLogBoxText += "INFO: An existing sound.xml file was detected." + Environment.NewLine;
         if (MessageBox.Show("The selected folder already contains a sound.xml file. \r\n Do you wish to continue?", "CarXML Convertor", MessageBoxButtons.OKCancel, MessageBoxIcon.Information) == DialogResult.Cancel)
         {
             updateLogBoxText += "Aborting....";
             return;
         }
         updateLogBoxText += "Overwriting...." + Environment.NewLine;
     }
     updateLogBoxText += "Loading existing sound.cfg file " + ConvertSoundCfg.FileName + Environment.NewLine;
     ConvertSoundCfg.Process(this);
     if (System.IO.File.Exists(Path.CombineFile(System.IO.Path.GetDirectoryName(ConvertExtensionsCfg.FileName), "train.xml")))
     {
         updateLogBoxText += "INFO: An existing train.xml file was detected." + Environment.NewLine;
         if (MessageBox.Show("The selected folder already contains a train.xml file. \r\n Do you wish to continue?", "CarXML Convertor", MessageBoxButtons.OKCancel, MessageBoxIcon.Information) == DialogResult.Cancel)
         {
             return;
         }
         updateLogBoxText += "Overwriting...." + Environment.NewLine;
     }
     if (this.radioButtonSingleFile.Checked == true)
     {
         updateLogBoxText += "INFO: Using a single train.xml file." + Environment.NewLine;
         ConvertExtensionsCfg.SingleFile = true;
     }
     else
     {
         updateLogBoxText += "INFO: Using a train.xml file with child car files." + Environment.NewLine;
         ConvertExtensionsCfg.SingleFile = false;
     }
     ConvertExtensionsCfg.Process(this);
     updateLogBoxText += "Processing complete.";
 }
Esempio n. 2
0
        /*
         * All this currently does is to process an existing sound.cfg into a sound.xml file
         *
         * TODO:
         * When the XML replacement for the train.dat file is completed, this should be generated.
         * Add a separate class containing this function
         *
         */

        private void process_Click(object sender, EventArgs e)
        {
            ConvertTrainDat.Process();
            ConvertSoundCfg.Process();
        }