private void attach_Car(Car entity) { this.SendPropertyChanging(); entity.CarModel = this; }
private void detach_Car(Car entity) { this.SendPropertyChanging(); entity.CarModel = null; }
private void detach_Car(Car entity) { this.SendPropertyChanging(); entity.CarLoadingType = null; }
private void attach_Car(Car entity) { this.SendPropertyChanging(); entity.CarLoadingType = this; }
partial void DeleteCar(Car instance);
partial void UpdateCar(Car instance);
partial void InsertCar(Car instance);