Esempio n. 1
0
        private static void OnReceive()
        {//reminder that stream sends as much info as possible before it actually performs the send.
            byte[] _sizeinfo = new byte[4];
            byte[] _receivedbuffer = new byte[1024];
            int    totalread = 0, currentread = 0;

            try
            {
                currentread = totalread = _clientSocket.Receive(_sizeinfo);
                if (totalread <= 0)
                {
                    Logging.Write("Server no longer responding: Disconnected.", 3);
                    connected = false;
                    Reconnect();
                    return;
                }
                else
                {
                    while (totalread < _sizeinfo.Length && currentread > 0)
                    {
                        currentread = _clientSocket.Receive(_sizeinfo, totalread, _sizeinfo.Length - totalread, SocketFlags.None);
                        totalread  += currentread;
                    }

                    int messagesize = 0;
                    messagesize |= _sizeinfo[0];
                    messagesize |= (_sizeinfo[1] << 8);
                    messagesize |= (_sizeinfo[2] << 16);
                    messagesize |= (_sizeinfo[3] << 24); //bitshift the bytes.

                    byte[] data = new byte[messagesize];

                    totalread   = 0;
                    currentread = totalread = _clientSocket.Receive(data, totalread, data.Length - totalread, SocketFlags.None);
                    while (totalread < messagesize && currentread > 0)
                    {
                        currentread = _clientSocket.Receive(data, totalread, data.Length - totalread, SocketFlags.None);
                        totalread  += currentread;
                    }
                    //handlednetworkinformation
                    ClientHandleNetworkData.HandleNetworkInformation(data);
                }
            }
            catch (SocketException) {
                Logging.Write("Server socket has unexpectedly closed. Retrying the connection.", 1);
                connected = false;
                Reconnect();
                return;
            }
        }
Esempio n. 2
0
        private void networkSetup()
        {
            ServerHandleNetworkData.InitializeNetworkPackages();
            ClientHandleNetworkData.InitializeNetworkPackages();
            toolStripCapsStatus.Text = KeyText();
            toolStripModeStatus.Text = ServerMode;
            switch (Settings.Mode)
            {
            case "Server":
                Server.SetupServer();
                break;

            case "Client":
                Client.ConnectToServer();
                break;
            }
        }