private void Game_DoubleClick(object sender, EventArgs e) { if (this.onClick != null) this.onClick(this, e); Open_Game OpenGame = new Open_Game(); OpenGame.IDContest = Convert.ToInt32(lbl_IDContest.Text); OpenGame.Enable = this.lbl_EndContest.Text; if (OpenGame.ShowDialog() == DialogResult.OK) { LoadContest(); } //OpenGame.ShowDialog(); }