/// <summary> /// Constructor for the Application object. /// </summary> public App() { SmartDispatcher.Initialize(Deployment.Current.Dispatcher); CurrentTheme = ThemeSettings.Instance.CurrentTheme; isoSettings = IsolatedStorageSettings.ApplicationSettings; SetRefreshImageSource(); // Global handler for uncaught exceptions. UnhandledException += Application_UnhandledException; // Standard Silverlight initialization InitializeComponent(); // Phone-specific initialization InitializePhoneApplication(); SetTheme(); // Show graphics profiling information while debugging. if (Debugger.IsAttached) { // Display the current frame rate counters. Current.Host.Settings.EnableFrameRateCounter = true; // MetroGridHelper.IsVisible = true; // Show the areas of the app that are being redrawn in each frame. //Application.Current.Host.Settings.EnableRedrawRegions = true; // Enable non-production analysis visualization mode, // which shows areas of a page that are handed off to GPU with a colored overlay. //Application.Current.Host.Settings.EnableCacheVisualization = true; // Disable the application idle detection by setting the UserIdleDetectionMode property of the // application's PhoneApplicationService object to Disabled. // Caution:- Use this under debug mode only. Application that disables user idle detection will continue to run // and consume battery power when the user is not using the phone. PhoneApplicationService.Current.UserIdleDetectionMode = IdleDetectionMode.Disabled; } }
/// <summary> /// Constructor for the Application object. /// </summary> public App() { SmartDispatcher.Initialize(Deployment.Current.Dispatcher); CurrentTheme = ThemeSettings.Instance.CurrentTheme; isoSettings = IsolatedStorageSettings.ApplicationSettings; SetRefreshImageSource(); // Global handler for uncaught exceptions. UnhandledException += Application_UnhandledException; // Standard Silverlight initialization InitializeComponent(); // Phone-specific initialization InitializePhoneApplication(); SetTheme(); // Show graphics profiling information while debugging. if (Debugger.IsAttached) { // Display the current frame rate counters. Current.Host.Settings.EnableFrameRateCounter = true; // MetroGridHelper.IsVisible = true; // Show the areas of the app that are being redrawn in each frame. //Application.Current.Host.Settings.EnableRedrawRegions = true; // Enable non-production analysis visualization mode, // which shows areas of a page that are handed off to GPU with a colored overlay. //Application.Current.Host.Settings.EnableCacheVisualization = true; // Disable the application idle detection by setting the UserIdleDetectionMode property of the // application's PhoneApplicationService object to Disabled. // Caution:- Use this under debug mode only. Application that disables user idle detection will continue to run // and consume battery power when the user is not using the phone. PhoneApplicationService.Current.UserIdleDetectionMode = IdleDetectionMode.Disabled; } }