Esempio n. 1
0
        // valides the specific case of a root node's trust chain
        public static bool ValidateRoot(TrustChainNode root)
        {
            bool parentIsThis     = root.ParentId.SequenceEqual(root.ThisId);
            bool sanePermissions  = ValidatePermissions(root.HeldPermissions, root.GrantablePermissions);
            bool correctSignature = CryptoUtil.Verify(root.Payload, root.ThisId, root.ParentSignature);

            return(parentIsThis && sanePermissions && correctSignature);
        }
Esempio n. 2
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        // adds the given identity to the known nodes, and returns true if the node was not already trusted
        // TODO remove name crap
        public bool AddIdentity(TrustChainNode identity, string name = "")
        {
            bool   successAdded = userIdentityTable.TryAdd(GetIdentityString(identity.ThisId), identity);
            string existsString = successAdded ? "not found" : "found";

            Console.WriteLine($"{name} adding {identity.Name}: identity {existsString}");
            return(successAdded);
        }
Esempio n. 3
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        // validates two nodes' relation in a trust chain
        public static bool ValidateRelation(TrustChainNode parent, TrustChainNode child)
        {
            bool correctSignatures  = parent.ValidateSignature() && child.ValidateSignature();
            bool correctRelation    = parent.ThisId.SequenceEqual(child.ParentId);
            bool correctPermissions = ValidatePermissions(parent.GrantablePermissions, child.HeldPermissions) &&
                                      ValidatePermissions(child.HeldPermissions, child.GrantablePermissions);
            bool correctDescendantSignature = CryptoUtil.Verify(child.Payload, parent.ThisId, child.ParentSignature);
            bool parentCanInvite            = ValidatePermissions(parent.HeldPermissions, Permission.Invite);

            return(correctSignatures && correctRelation && correctPermissions && correctDescendantSignature &&
                   parentCanInvite);
        }
Esempio n. 4
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        // generates a new trust chain based off an existing one and the new parameters
        public static byte[] GenerateNewChain(TrustChainNode[] existing, byte[] parentId, byte[] childId,
                                              Permission heldPermissions, Permission grantablePermissions,
                                              byte[] unassignedData, RSAParameters privateKey)
        {
            using (var buffer = new MemoryStream())
                using (var writer = new BinaryWriter(buffer)) {
                    TrustChainNode newChild = CreateNode(parentId, childId, heldPermissions, grantablePermissions,
                                                         unassignedData, privateKey);

                    foreach (var node in existing)
                    {
                        writer.Write(node.FullData);
                    }

                    writer.Write(newChild.FullData);

                    return(buffer.ToArray());
                }
        }
Esempio n. 5
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        // static helper method to segment trust chain into an array of nodes
        public static TrustChainNode[] SegmentChain(byte[] data)
        {
            if (data == null || data.Length % TrustChainNode.NODE_BLOCK_SIZE != 0 || data.Length == 0)
            {
                throw new CryptographicException($"Data size is not multiple of block size ({data.Length} % {TrustChainNode.NODE_BLOCK_SIZE} != 0)");
            }

            int numNodes = data.Length / TrustChainNode.NODE_BLOCK_SIZE;

            TrustChainNode[] trustChain = new TrustChainNode[numNodes];

            for (int i = 0; i < numNodes; i++)
            {
                byte[] buffer = new byte[TrustChainNode.NODE_BLOCK_SIZE];
                Buffer.BlockCopy(data, i * TrustChainNode.NODE_BLOCK_SIZE, buffer, 0, TrustChainNode.NODE_BLOCK_SIZE);
                trustChain[i] = new TrustChainNode(buffer);
            }

            return(trustChain);
        }