Esempio n. 1
0
        public override Node MakeNodeClean(Node prevNodeNumber, out Node replacementNode)
        {
            Node garbage;

            if (node1 is NodeLN && node2 is NodeLN) //exception
            {
                Node nodeDiv = new NodeDivision();
                Node nodeln  = new NodeLN();
                nodeln.AddNode1(nodeDiv);
                nodeDiv.AddNode1(Node1.Node1);
                nodeDiv.AddNode2(node2.Node1);
                nodeln.MakeNodeClean(null, out garbage);
                replacementNode = null;
                return(nodeln);
            }
            else
            {
                Node nodePlus = new NodePlus();
                nodePlus.AddNode1(node1);
                if (node2 is NodeNumber)
                {
                    ((NodeNumber)node2).SwapPositivity();
                    nodePlus.AddNode2(node2);
                }
                else if (node2 is NodeMinus)
                {
                    Node newNode2 = node2.MakeNodeClean(null, out garbage); //node2 is now nodeplus
                    ((NodePlus)newNode2).SwapPositivity();
                    nodePlus.AddNode2(newNode2);
                }
                else
                {
                    Node nodeTimes  = new NodeTimes();
                    Node nodeNumber = new NodeNumber(false, false, -1);
                    nodeTimes.AddNode1(nodeNumber);
                    nodeTimes.AddNode2(node2);
                    nodePlus.AddNode2(nodeTimes);
                }
                replacementNode = null;
                nodePlus.MakeNodeClean(null, out garbage);
                return(nodePlus);
            }
        }