Esempio n. 1
0
		private void DrawScene (ContextWrapper cw, double alpha)
		{
			var R = 60.0;
			var dR = R - 10.0;
		
			cw.Translate(cw.Center);

			var scale = Math.Min (cw.Width, cw.Height) / 250.0;

			cw.Context.Scale (scale, scale);
			cw.Context.Rotate(alpha);

			cw.Circle(0, -dR, R);
			cw.Color = color1;
			cw.Context.Fill();
			
			cw.Context.Rotate(Angle.PI(2,3));
			
			cw.Circle(0, -dR, R);
			cw.Color = color2;
			cw.Context.Fill();
			
			cw.Context.Rotate (Angle.PI(2,3));
			
			cw.Circle(0, -dR, R);
			cw.Color = color3;
			cw.Context.Fill();
		}
Esempio n. 2
0
	protected void OnDrawingarea1ExposeEvent (object o, ExposeEventArgs args)
	{
		var cw = new ContextWrapper (o);

		cw.Translate (cw.Center);

		cw.Context.LineWidth = 1;

		cw.Circle (0, 0, 50);

		cw.Context.StrokePreserve ();

		cw.PushColor ();
		cw.Color = new Color2 ("#FFC0CB");
		cw.Context.Fill ();


		cw.Circle (-50, -50, 100);

		cw.PopColor ();
		cw.Context.StrokePreserve ();
		cw.Color = new Color2 ("yellow", 0.5);
		cw.Context.Fill ();

		cw.Color = new Color2 ("black");
		cw.RoundedRectangle (new Rectangle(50, 50, 100, 50), 15);
		cw.Context.Stroke ();

		cw.Context.IdentityMatrix ();
		cw.Translate (cw.Center);

		var rnd = new Random ();
		var points = new PointD[15];
		for (var i = 0; i < points.Length; i++) {
			var p = new PointD (rnd.Next (200) - 100, rnd.Next (200) - 100);
			points[i] = p;
		}

		cw.Polygon (points);
		cw.Context.StrokePreserve ();
		cw.Context.Fill ();



		cw.Close ();
	}