Esempio n. 1
0
        private void RunSimulation()
        {
            var hitCounterChannel = new Channel<bool>(10000);
            ITokenParser parser = CreateTokenParser(hitCounterChannel);
            var requestChannel = new Channel<string>(10000);
            var statsChannel = new Channel<long>(10000);

            var actors =
                new IRunnable[] {new RequestSource(requestChannel)}
                    .Concat(
                        Enumerable.Range(0, Parameters.NumRequestProcessors)
                        .Select(n => new RequestProcessor(requestChannel, statsChannel, parser)))
                .ToList();

            var stats = new StatsProcessor(statsChannel);
            var statsTask = stats.RunAsync();
            var hitCounter = new HitCounter(hitCounterChannel);
            var hitCounterTask = hitCounter.RunAsync();

            var actorTasks = actors.Select(a => a.RunAsync()).ToArray();

            Console.WriteLine("Waiting for simulation to complete");
            Task.WaitAll(actorTasks);

            Console.WriteLine("Simulation completed");
            statsChannel.Close();
            hitCounterChannel.Close();
            Task.WaitAll(statsTask, hitCounterTask);

            Console.WriteLine("Number of Messages: {0}", stats.Count);
            Console.WriteLine("Min Processing Time: {0} ms", stats.Min);
            Console.WriteLine("Average processing time: {0}", stats.Mean);
            Console.WriteLine("Max Processing Time: {0} ms", stats.Max);
            Console.WriteLine("Standard Deviation: {0}", stats.StandardDeviation);
            Console.WriteLine("Cache Hit Rate: {0} ({1} of {2} requests)",
                hitCounter.HitRate, hitCounter.TotalHits, hitCounter.TotalRequests);
            Console.WriteLine();

            Console.WriteLine("Min,Mean,Max,Std.Dev,HitRate,TotalHits,TotalRequests");
            Console.WriteLine("{0},{1},{2},{3},{4},{5},{6}",
                stats.Min, stats.Mean, stats.Max, stats.StandardDeviation,
                hitCounter.HitRate,hitCounter.TotalHits, hitCounter.TotalRequests);
        }
Esempio n. 2
0
        private void RunSimulation()
        {
            var          hitCounterChannel = new Channel <bool>(10000);
            ITokenParser parser            = CreateTokenParser(hitCounterChannel);
            var          requestChannel    = new Channel <string>(10000);
            var          statsChannel      = new Channel <long>(10000);

            var actors =
                new IRunnable[] { new RequestSource(requestChannel) }
            .Concat(
                Enumerable.Range(0, Parameters.NumRequestProcessors)
                .Select(n => new RequestProcessor(requestChannel, statsChannel, parser)))
            .ToList();

            var stats          = new StatsProcessor(statsChannel);
            var statsTask      = stats.RunAsync();
            var hitCounter     = new HitCounter(hitCounterChannel);
            var hitCounterTask = hitCounter.RunAsync();

            var actorTasks = actors.Select(a => a.RunAsync()).ToArray();

            Console.WriteLine("Waiting for simulation to complete");
            Task.WaitAll(actorTasks);

            Console.WriteLine("Simulation completed");
            statsChannel.Close();
            hitCounterChannel.Close();
            Task.WaitAll(statsTask, hitCounterTask);

            Console.WriteLine("Number of Messages: {0}", stats.Count);
            Console.WriteLine("Min Processing Time: {0} ms", stats.Min);
            Console.WriteLine("Average processing time: {0}", stats.Mean);
            Console.WriteLine("Max Processing Time: {0} ms", stats.Max);
            Console.WriteLine("Standard Deviation: {0}", stats.StandardDeviation);
            Console.WriteLine("Cache Hit Rate: {0} ({1} of {2} requests)",
                              hitCounter.HitRate, hitCounter.TotalHits, hitCounter.TotalRequests);
            Console.WriteLine();

            Console.WriteLine("Min,Mean,Max,Std.Dev,HitRate,TotalHits,TotalRequests");
            Console.WriteLine("{0},{1},{2},{3},{4},{5},{6}",
                              stats.Min, stats.Mean, stats.Max, stats.StandardDeviation,
                              hitCounter.HitRate, hitCounter.TotalHits, hitCounter.TotalRequests);
        }