public Game() { spt.image = Resources.hitler; spt.position = new Vector(0, GraphicsCore.Instance.buffer.Graphics.VisibleClipBounds.Height/2); Start(); Vector v = new Vector(75,1.5f) + new Vector(100,1.5f); }
public Sprite(Bitmap _image, Vector _point) { image = _image; position = _point; }
public void DrawBitMap(Bitmap _bitmap, Vector _position) { PointF v = new PointF(_position.X,_position.Y); buffer.Graphics.DrawImage(_bitmap,v); }