Esempio n. 1
0
        private void Render(SceneNodeBase sceneElement, TransformEventArgs arg)
        {
            if (sceneElement != null)
            {
                mat4 parentCascadeModelMatrix = arg.ModelMatrixStack.Peek();
                sceneElement.cascadeModelMatrix = sceneElement.GetModelMatrix(parentCascadeModelMatrix);

                arg.ModelMatrixStack.Push(sceneElement.cascadeModelMatrix);
                foreach (var item in sceneElement.Children)
                {
                    this.Render(item, arg);
                }
                arg.ModelMatrixStack.Pop();
            }
        }
Esempio n. 2
0
        /// <summary>
        ///
        /// </summary>
        /// <param name="param"></param>
        public override void Act(ActionParams param)
        {
            var arg = new TransformEventArgs();

            this.Render(this.Scene.RootElement, arg);
        }
Esempio n. 3
0
        /// <summary>
        ///
        /// </summary>
        /// <param name="param"></param>
        public override void Act(ActionParams param)
        {
            var arg = new TransformEventArgs();

            this.Render(this.rootNode, arg);
        }