public FormAlwaysFaceCamera() { InitializeComponent(); if (CameraDictionary.Instance.ContainsKey(this.GetType().Name)) { this.camera = CameraDictionary.Instance[this.GetType().Name]; } else { this.camera = new ScientificCamera(CameraTypes.Perspecitive, this.glCanvas1.Width, this.glCanvas1.Height); CameraDictionary.Instance.Add(this.GetType().Name, this.camera); } rotator = new SatelliteRotator(this.camera); this.glCanvas1.MouseWheel += glCanvas1_MouseWheel; element = new PyramidElement(); element.Initialize(); element.BeforeRendering += element_BeforeRendering; element.AfterRendering += element_AfterRendering; this.glCanvas1.MouseWheel += glCanvas1_MouseWheel; this.glCanvas1.KeyPress += glCanvas1_KeyPress; this.glCanvas1.MouseDown += glCanvas1_MouseDown; this.glCanvas1.MouseMove += glCanvas1_MouseMove; this.glCanvas1.MouseUp += glCanvas1_MouseUp; this.glCanvas1.OpenGLDraw += glCanvas1_OpenGLDraw; this.glCanvas1.Resize += glCanvas1_Resize; }
public FormTranslateOnScreen() { InitializeComponent(); //if (CameraDictionary.Instance.ContainsKey(this.GetType().Name)) //{ // this.camera = CameraDictionary.Instance[this.GetType().Name]; //} //else { this.camera = new ScientificCamera(CameraTypes.Ortho, this.glCanvas1.Width, this.glCanvas1.Height); //CameraDictionary.Instance.Add(this.GetType().Name, this.camera); } satelliteRoration = new SatelliteRotator(camera); //var planColor = new vec3(1, 1, 0); //var faceCount = 10; //var radius = 0.1f; //var height = 10f; //element = new AxisElement(planColor, radius, height, faceCount); element = new AxisElement(); element.Initialize(); element.BeforeRendering += element_BeforeRendering; element.AfterRendering += element_AfterRendering; this.glCanvas1.MouseWheel += glCanvas1_MouseWheel; this.glCanvas1.KeyPress += glCanvas1_KeyPress; this.glCanvas1.MouseDown += glCanvas1_MouseDown; this.glCanvas1.MouseMove += glCanvas1_MouseMove; this.glCanvas1.MouseUp += glCanvas1_MouseUp; this.glCanvas1.OpenGLDraw += glCanvas1_OpenGLDraw; this.glCanvas1.Resize += glCanvas1_Resize; }
public FormLegacySimpleUIRect() { InitializeComponent(); //if (CameraDictionary.Instance.ContainsKey(this.GetType().Name)) //{ // this.camera = CameraDictionary.Instance[this.GetType().Name]; //} //else { this.camera = new ScientificCamera(CameraTypes.Ortho, this.glCanvas1.Width, this.glCanvas1.Height); //CameraDictionary.Instance.Add(this.GetType().Name, this.camera); } satelliteRoration = new SatelliteRotator(camera); uiRectElement = new LegacySimpleUIRect( new IUILayoutParam(AnchorStyles.Left | AnchorStyles.Bottom | AnchorStyles.Right, new Padding(10, 10, 10, 10), new Size(40, 30))); uiRectElement.Initialize(); axisElement = new AxisElement(); axisElement.Initialize(); axisElement.BeforeRendering += axisElement_BeforeRendering; axisElement.AfterRendering += axisElement_AfterRendering; this.glCanvas1.MouseWheel += glCanvas1_MouseWheel; }
public FormSimpleUIRect() { InitializeComponent(); //if (CameraDictionary.Instance.ContainsKey(this.GetType().Name)) //{ // this.camera = CameraDictionary.Instance[this.GetType().Name]; //} //else { this.camera = new ScientificCamera(CameraTypes.Ortho, this.glCanvas1.Width, this.glCanvas1.Height); //CameraDictionary.Instance.Add(this.GetType().Name, this.camera); } satelliteRoration = new SatelliteRotator(camera); Padding padding = new System.Windows.Forms.Padding(10, 10, 10, 10); Size size = new Size(100, 100); IUILayoutParam param; param = new IUILayoutParam(AnchorStyles.Left | AnchorStyles.Bottom, padding, size); uiLeftBottomRect = new SimpleUIRect(param); legacyLeftBottomRect = new LegacySimpleUIRect(param, new Objects.GLColor(1, 1, 1, 1)); param = new IUILayoutParam(AnchorStyles.Left | AnchorStyles.Top, padding, size); uiLeftTopRect = new SimpleUIRect(param); legacyLeftTopRect = new LegacySimpleUIRect(param, new Objects.GLColor(1, 1, 1, 1)); param = new IUILayoutParam(AnchorStyles.Right | AnchorStyles.Bottom, padding, size); uiRightBottomRect = new SimpleUIRect(param); legacyRightBottomRect = new LegacySimpleUIRect(param, new Objects.GLColor(1, 1, 1, 1)); param = new IUILayoutParam(AnchorStyles.Right | AnchorStyles.Top, padding, size); uiRightTopRect = new SimpleUIRect(param); legacyRightTopRect = new LegacySimpleUIRect(param, new Objects.GLColor(1, 1, 1, 1)); uiLeftBottomRect.Initialize(); uiLeftTopRect.Initialize(); uiRightBottomRect.Initialize(); uiRightTopRect.Initialize(); legacyLeftBottomRect.Initialize(); legacyLeftTopRect.Initialize(); legacyRightBottomRect.Initialize(); legacyRightTopRect.Initialize(); axisElement = new AxisElement(); axisElement.Initialize(); axisElement.BeforeRendering += axisElement_BeforeRendering; axisElement.AfterRendering += axisElement_AfterRendering; this.glCanvas1.MouseWheel += glCanvas1_MouseWheel; this.glCanvas1.KeyPress += glCanvas1_KeyPress; this.glCanvas1.MouseDown += glCanvas1_MouseDown; this.glCanvas1.MouseMove += glCanvas1_MouseMove; this.glCanvas1.MouseUp += glCanvas1_MouseUp; this.glCanvas1.OpenGLDraw += glCanvas1_OpenGLDraw; this.glCanvas1.Resize += glCanvas1_Resize; }
public FormLegacyTexture3D() { InitializeComponent(); //if (CameraDictionary.Instance.ContainsKey(this.GetType().Name)) //{ // this.camera = CameraDictionary.Instance[this.GetType().Name]; //} //else { this.camera = new ScientificCamera(CameraTypes.Ortho, this.glCanvas1.Width, this.glCanvas1.Height); //CameraDictionary.Instance.Add(this.GetType().Name, this.camera); } satelliteRoration = new SatelliteRotator(camera); Padding padding = new System.Windows.Forms.Padding(10, 10, 10, 10); Size size = new Size(100, 100); //Size size = new Size(5, 5); IUILayoutParam param; param = new IUILayoutParam(AnchorStyles.Left | AnchorStyles.Bottom, padding, size); legacyUIRect = new LegacySimpleUIRect(param, new Objects.GLColor(1, 0, 0, 1)); param = new IUILayoutParam(AnchorStyles.Bottom | AnchorStyles.Right, padding, size); modernUIRect = new SimpleUIRect(param, new GLColor(0, 1, 1, 1)); param = new IUILayoutParam(AnchorStyles.Left | AnchorStyles.Bottom, padding, size); leftUIAxis = new SimpleUIAxis(param, new GLColor(1, 1, 1, 1)); param = new IUILayoutParam(AnchorStyles.Right | AnchorStyles.Bottom, padding, size); rightUIAxis = new SimpleUIAxis(param, new GLColor(1, 1, 1, 1)); legacyUIRect.Initialize(); modernUIRect.Initialize(); leftUIAxis.Initialize(); rightUIAxis.Initialize(); legacyUIRect.BeforeRendering += legacyUIRect_BeforeRendering; legacyUIRect.AfterRendering += legacyUIRect_AfterRendering; element = new DemoLegacyTexture3DCubeElement(); element.Initialize(); element.BeforeRendering += element_BeforeRendering; element.AfterRendering += element_AfterRendering; this.glCanvas1.MouseWheel += glCanvas1_MouseWheel; this.glCanvas1.KeyPress += glCanvas1_KeyPress; this.glCanvas1.MouseDown += glCanvas1_MouseDown; this.glCanvas1.MouseMove += glCanvas1_MouseMove; this.glCanvas1.MouseUp += glCanvas1_MouseUp; this.glCanvas1.OpenGLDraw += glCanvas1_OpenGLDraw; this.glCanvas1.Resize += glCanvas1_Resize; UpdateInfo(); }
public FormTransformFeedback() { InitializeComponent(); this.camera = new ScientificCamera(CameraTypes.Ortho, this.glCanvas1.Width, this.glCanvas1.Height); satelliteRoration = new SatelliteRotator(camera); this.glCanvas1.MouseWheel += glCanvas1_MouseWheel; this.glCanvas1.MouseDown += glCanvas1_MouseDown; this.glCanvas1.MouseMove += glCanvas1_MouseMove; this.glCanvas1.MouseUp += glCanvas1_MouseUp; this.glCanvas1.OpenGLDraw += glCanvas1_OpenGLDraw; this.glCanvas1.Resize += glCanvas1_Resize; }
public FormPointSpriteStringElement() { InitializeComponent(); //if (CameraDictionary.Instance.ContainsKey(this.GetType().Name)) //{ // this.camera = CameraDictionary.Instance[this.GetType().Name]; //} //else { this.camera = new ScientificCamera(CameraTypes.Perspecitive, this.glCanvas1.Width, this.glCanvas1.Height); //CameraDictionary.Instance.Add(this.GetType().Name, this.camera); } rotator = new SatelliteRotator(this.camera); this.glCanvas1.MouseWheel += glCanvas1_MouseWheel; //textElement = new PointSpriteStringElement("HTMLHHTMLHHTMLHHTMLH", new vec3(0, 1, 0)); //textElement = new PointSpriteStringElement("good good!", new vec3(0, 0, 0)); //textElement = new PointSpriteStringElement("good good good!", new vec3(0, 0, 0)); //textElement = new PointSpriteStringElement("good good good good!", new vec3(0, 0, 0)); //textElement = new PointSpriteStringElement("good good good good good!", new vec3(0, 0, 0)); //textElement = new PointSpriteStringElement("good good good good good good!", new vec3(0, 0, 0)); //textElement = new PointSpriteStringElement("good good good good good good good!", new vec3(0, 0, 0)); //textElement = new PointSpriteStringElement("good good good good good good good good!", new vec3(0, 0, 0)); //textElement = new PointSpriteStringElement("good good good good good good good good good!", new vec3(0, 0, 0)); //textElement = new PointSpriteStringElement("good good good good good good good good good good!", new vec3(0, 0, 0)); //textElement = new PointSpriteStringElement("good good good good good good good good good good good!", new vec3(0, 0, 0)); //textElement = new PointSpriteFontElement("QWERTYUIOPASDFGHJKLZXCVBNMqwertyuiopasdfghjklzxcvbnm", new vec3(0, 0, 0)); //textElement.Initialize(); //textElement.BeforeRendering += textElement_BeforeRendering; //textElement.AfterRendering += textElement_AfterRendering; pyramidElement = new PyramidElement(); pyramidElement.Initialize(); pyramidElement.BeforeRendering += pyramidElement_BeforeRendering; pyramidElement.AfterRendering += pyramidElement_AfterRendering; this.glCanvas1.MouseWheel += glCanvas1_MouseWheel; this.glCanvas1.KeyPress += glCanvas1_KeyPress; this.glCanvas1.MouseDown += glCanvas1_MouseDown; this.glCanvas1.MouseMove += glCanvas1_MouseMove; this.glCanvas1.MouseUp += glCanvas1_MouseUp; this.glCanvas1.OpenGLDraw += glCanvas1_OpenGLDraw; this.glCanvas1.Resize += glCanvas1_Resize; }
public FormSimplePointSprite(float fontSize, bool foreshortening, FragShaderType type) { InitializeComponent(); //if (CameraDictionary.Instance.ContainsKey(this.GetType().Name)) //{ // this.camera = CameraDictionary.Instance[this.GetType().Name]; //} //else { this.camera = new ScientificCamera(CameraTypes.Ortho, this.glCanvas1.Width, this.glCanvas1.Height); //CameraDictionary.Instance.Add(this.GetType().Name, this.camera); } satelliteRoration = new SatelliteRotator(camera); Padding padding = new System.Windows.Forms.Padding(40, 40, 40, 40); Size size = new Size(100, 100); //Size size = new Size(5, 5); IUILayoutParam param; param = new IUILayoutParam(AnchorStyles.Left | AnchorStyles.Bottom, padding, size); uiLeftBottomAxis = new SimpleUIAxis(param); param = new IUILayoutParam(AnchorStyles.Left | AnchorStyles.Top, padding, size); uiLeftTopAxis = new SimpleUIAxis(param); param = new IUILayoutParam(AnchorStyles.Right | AnchorStyles.Bottom, padding, size); uiRightBottomAxis = new SimpleUIAxis(param); param = new IUILayoutParam(AnchorStyles.Right | AnchorStyles.Top, padding, size); uiRightTopAxis = new SimpleUIAxis(param); uiLeftBottomAxis.Initialize(); uiLeftTopAxis.Initialize(); uiRightBottomAxis.Initialize(); uiRightTopAxis.Initialize(); pointSpriteElement = new DemoSimplePointSpriteElement(fontSize, foreshortening, type); pointSpriteElement.Initialize(); pointSpriteElement.BeforeRendering += pointSpriteElement_BeforeRendering; pointSpriteElement.AfterRendering += pointSpriteElement_AfterRendering; this.glCanvas1.MouseWheel += glCanvas1_MouseWheel; this.glCanvas1.KeyPress += glCanvas1_KeyPress; this.glCanvas1.MouseDown += glCanvas1_MouseDown; this.glCanvas1.MouseMove += glCanvas1_MouseMove; this.glCanvas1.MouseUp += glCanvas1_MouseUp; this.glCanvas1.OpenGLDraw += glCanvas1_OpenGLDraw; this.glCanvas1.Resize += glCanvas1_Resize; }
public FormColorCodedPicking() { InitializeComponent(); //if (CameraDictionary.Instance.ContainsKey(this.GetType().Name)) //{ // this.camera = CameraDictionary.Instance[this.GetType().Name]; //} //else { this.camera = new ScientificCamera(CameraTypes.Perspecitive, this.glCanvas1.Width, this.glCanvas1.Height); //CameraDictionary.Instance.Add(this.GetType().Name, this.camera); } const int size = 3; this.camera.Position = new vec3(size * 3, size * 3, size * 3); rotator = new SatelliteRotator(this.camera); element = new DemoColorCodedPickingElement(size); element.Initialize(); //element.BeforeRendering += element_BeforeRendering; //element.AfterRendering += element_AfterRendering; Padding uiPadding = new System.Windows.Forms.Padding(10, 10, 10, 10); Size uiSize = new System.Drawing.Size(50, 50); IUILayoutParam uiParam = new IUILayoutParam(AnchorStyles.Left | AnchorStyles.Bottom, uiPadding, uiSize); uiAxis = new SimpleUIAxis(uiParam); uiAxis.Initialize(); this.glCanvas1.MouseWheel += glCanvas1_MouseWheel; this.glCanvas1.KeyPress += glCanvas1_KeyPress; this.glCanvas1.MouseDown += glCanvas1_MouseDown; this.glCanvas1.MouseMove += glCanvas1_MouseMove; this.glCanvas1.MouseUp += glCanvas1_MouseUp; this.glCanvas1.OpenGLDraw += glCanvas1_OpenGLDraw; this.glCanvas1.Resize += glCanvas1_Resize; this.Load += FormColorCodedPicking_Load; }
public FormCubeMap() { InitializeComponent(); //if (CameraDictionary.Instance.ContainsKey(this.GetType().Name)) //{ // this.camera = CameraDictionary.Instance[this.GetType().Name]; //} //else { this.camera = new ScientificCamera(CameraTypes.Perspecitive, this.glCanvas1.Width, this.glCanvas1.Height); //CameraDictionary.Instance.Add(this.GetType().Name, this.camera); this.camera.UpVector = new vec3(-0.07f, 0.96f, 0.29f); this.camera.Position = new vec3(0.03f, 0.03f, 0.03f); } rotator = new SatelliteRotator(this.camera); this.glCanvas1.MouseWheel += glCanvas1_MouseWheel; element = new CubeMapExample(); element.Initialize(); //element.BeforeRendering += element_BeforeRendering; //element.AfterRendering += element_AfterRendering; IUILayoutParam param = new IUILayoutParam( AnchorStyles.Left | AnchorStyles.Bottom, new Padding(10, 10, 10, 10), new Size(50, 50)); uiAxis = new SimpleUIAxis(param); uiAxis.Initialize(); this.glCanvas1.MouseWheel += glCanvas1_MouseWheel; this.glCanvas1.KeyPress += glCanvas1_KeyPress; this.glCanvas1.MouseDown += glCanvas1_MouseDown; this.glCanvas1.MouseMove += glCanvas1_MouseMove; this.glCanvas1.MouseUp += glCanvas1_MouseUp; this.glCanvas1.OpenGLDraw += glCanvas1_OpenGLDraw; this.glCanvas1.Resize += glCanvas1_Resize; this.Load += Form_Load; }
public FormSimpleUIColorIndicator() { InitializeComponent(); //if (CameraDictionary.Instance.ContainsKey(this.GetType().Name)) //{ // this.camera = CameraDictionary.Instance[this.GetType().Name]; //} //else { this.camera = new ScientificCamera(CameraTypes.Ortho, this.glCanvas1.Width, this.glCanvas1.Height); //CameraDictionary.Instance.Add(this.GetType().Name, this.camera); } satelliteRoration = new SatelliteRotator(camera); ColorPalette colorPalette = ColorPaletteFactory.CreateRainbow(); Padding padding = new System.Windows.Forms.Padding(40, 40, 40, 40); Size size = new Size(100, 30); IUILayoutParam param; param = new IUILayoutParam(AnchorStyles.Left | AnchorStyles.Bottom | AnchorStyles.Right, padding, size); this.colorIndicator = new SimpleUIColorIndicator(param, colorPalette, new GLColor(1, 1, 1, 1), -100, 100, 5); this.colorIndicator.Initialize(); axisElement = new AxisElement(); axisElement.Initialize(); axisElement.BeforeRendering += axisElement_BeforeRendering; axisElement.AfterRendering += axisElement_AfterRendering; this.glCanvas1.MouseWheel += glCanvas1_MouseWheel; this.glCanvas1.KeyPress += glCanvas1_KeyPress; this.glCanvas1.MouseDown += glCanvas1_MouseDown; this.glCanvas1.MouseMove += glCanvas1_MouseMove; this.glCanvas1.MouseUp += glCanvas1_MouseUp; this.glCanvas1.OpenGLDraw += glCanvas1_OpenGLDraw; this.glCanvas1.Resize += glCanvas1_Resize; }
public FormWholeFontTextureElement() { InitializeComponent(); //if (CameraDictionary.Instance.ContainsKey(this.GetType().Name)) //{ // this.camera = CameraDictionary.Instance[this.GetType().Name]; //} //else { this.camera = new ScientificCamera(CameraTypes.Perspecitive, this.glCanvas1.Width, this.glCanvas1.Height); //CameraDictionary.Instance.Add(this.GetType().Name, this.camera); } rotator = new SatelliteRotator(this.camera); this.Load += FormWholeFontTextureElement_Load; element = new WholeFontTextureElement("FormWholeFontTextureElement.png", "FormWholeFontTextureElement.xml"); element.Initialize(); element.BeforeRendering += element_BeforeRendering; element.AfterRendering += element_AfterRendering; IUILayoutParam param = new IUILayoutParam(AnchorStyles.Left | AnchorStyles.Bottom, new Padding(10, 10, 10, 10), new Size(40, 40)); uiAxis = new SimpleUIAxis(param); uiAxis.Initialize(); this.glCanvas1.MouseWheel += glCanvas1_MouseWheel; this.glCanvas1.KeyPress += glCanvas1_KeyPress; this.glCanvas1.MouseDown += glCanvas1_MouseDown; this.glCanvas1.MouseMove += glCanvas1_MouseMove; this.glCanvas1.MouseUp += glCanvas1_MouseUp; this.glCanvas1.OpenGLDraw += glCanvas1_OpenGLDraw; this.glCanvas1.Resize += glCanvas1_Resize; }